kopia lustrzana https://github.com/xdsopl/robot36
Merge branch 'sdl'
commit
ab4d9f4dc1
10
Makefile
10
Makefile
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@ -1,6 +1,6 @@
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CFLAGS = -DUP=0 -DDN=1 -D_GNU_SOURCE=1 -W -Wall -O3 -std=c99 -ffast-math
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LDFLAGS = -lm -lasound
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CFLAGS = -g -DUP=0 -DDN=1 -D_GNU_SOURCE=1 -W -Wall -O3 -std=c99 -ffast-math $(shell sdl-config --cflags)
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LDFLAGS = -lm -lasound $(shell sdl-config --libs)
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all: encode decode debug
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@ -35,9 +35,9 @@ fun: all
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clean:
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rm -f encode decode debug *.o {8000,11025,16000,40000,44100,48000}.{ppm,wav,dat}
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encode: encode.o mmap_file.o pcm.o wav.o alsa.o yuv.o img.o ppm.o
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encode: encode.o mmap_file.o pcm.o wav.o alsa.o yuv.o img.o ppm.o sdl.o
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decode: decode.o mmap_file.o pcm.o wav.o alsa.o window.o ddc.o delay.o yuv.o img.o ppm.o
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decode: decode.o mmap_file.o pcm.o wav.o alsa.o window.o ddc.o delay.o yuv.o img.o ppm.o sdl.o
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debug: debug.o mmap_file.o pcm.o wav.o alsa.o window.o ddc.o delay.o yuv.o img.o ppm.o
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debug: debug.o mmap_file.o pcm.o wav.o alsa.o window.o ddc.o delay.o yuv.o img.o ppm.o sdl.o
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3
img.c
3
img.c
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@ -9,6 +9,7 @@ You should have received a copy of the CC0 Public Domain Dedication along with t
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#include <string.h>
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#include "img.h"
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#include "ppm.h"
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#include "sdl.h"
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void close_img(img_t *img)
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{
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@ -27,6 +28,8 @@ int open_img_write(img_t **p, char *name, int width, int height)
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{
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if (strstr(name, ".ppm") == (name + (strlen(name) - strlen(".ppm"))))
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return open_ppm_write(p, name, width, height);
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if (strstr(name, "sdl:") == name)
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return open_sdl_write(p, name, width, height);
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return 0;
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}
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@ -0,0 +1,82 @@
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/*
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robot36 - encode and decode images using SSTV in Robot 36 mode
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Written in 2011 by <Ahmet Inan> <xdsopl@googlemail.com>
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To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty.
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You should have received a copy of the CC0 Public Domain Dedication along with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <SDL.h>
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#include "img.h"
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typedef struct {
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void (*close)(img_t *);
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uint8_t *pixel;
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int width;
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int height;
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SDL_Surface *screen;
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SDL_Thread *thread;
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int quit;
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} sdl_t;
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int update_sdl(void *data)
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{
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sdl_t *sdl = (sdl_t *)data;
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while (!sdl->quit) {
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SDL_Flip(sdl->screen);
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SDL_Delay(100);
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}
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return 0;
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}
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void close_sdl(img_t *img)
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{
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sdl_t *sdl = (sdl_t *)img;
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sdl->quit = 1;
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SDL_WaitThread(sdl->thread, 0);
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SDL_Quit();
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}
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int open_sdl_write(img_t **p, char *name, int width, int height)
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{
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sdl_t *sdl = (sdl_t *)malloc(sizeof(sdl_t));
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sdl->close = close_sdl;
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atexit(SDL_Quit);
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SDL_Init(SDL_INIT_VIDEO);
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sdl->screen = SDL_SetVideoMode(width, height, 24, SDL_SWSURFACE);
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if (!sdl->screen) {
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fprintf(stderr, "couldnt open %s window %dx%d@24\n", name, width, height);
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SDL_Quit();
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free(sdl);
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return 0;
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}
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if (sdl->screen->format->BytesPerPixel != 3 || sdl->screen->w != width || sdl->screen->h != height) {
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fprintf(stderr, "requested %dx%d@24 but got %s window %dx%d@24\n", width, height, name, sdl->screen->w, sdl->screen->h);
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SDL_Quit();
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free(sdl);
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return 0;
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}
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SDL_WM_SetCaption("robot36", "robot36");
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SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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sdl->pixel = sdl->screen->pixels;
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memset(sdl->pixel, 0, width * height * 3);
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sdl->quit = 0;
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sdl->thread = SDL_CreateThread(update_sdl, sdl);
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if (!sdl->thread) {
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fprintf(stderr, "Unable to create thread: %s\n", SDL_GetError());
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SDL_Quit();
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free(sdl);
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return 0;
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}
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*p = (img_t *)sdl;
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return 1;
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}
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@ -0,0 +1,13 @@
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/*
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robot36 - encode and decode images using SSTV in Robot 36 mode
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Written in 2011 by <Ahmet Inan> <xdsopl@googlemail.com>
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To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty.
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You should have received a copy of the CC0 Public Domain Dedication along with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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*/
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#ifndef SDL_H
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#define SDL_H
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#include "img.h"
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int open_sdl_write(img_t **, char *, int, int);
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#endif
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