robot36/encode.c

273 wiersze
8.3 KiB
C
Czysty Zwykły widok Historia

2011-09-05 21:39:05 +00:00
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <complex.h>
#include <limits.h>
#include "mmap_file.h"
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float limit(float min, float max, float x)
{
float tmp = x < min ? min : x;
return tmp > max ? max : tmp;
}
float lerp(float a, float b, float x)
{
return a - a * x + b * x;
}
uint8_t R_YUV(uint8_t Y, uint8_t U, uint8_t V)
{
(void)U;
return limit(0.0, 255.0, 0.003906 * ((298.082 * (Y - 16.0)) + (408.583 * (V - 128.0))));
}
uint8_t G_YUV(uint8_t Y, uint8_t U, uint8_t V)
{
return limit(0.0, 255.0, 0.003906 * ((298.082 * (Y - 16.0)) + (-100.291 * (U - 128.0)) + (-208.12 * (V - 128.0))));
}
uint8_t B_YUV(uint8_t Y, uint8_t U, uint8_t V)
{
(void)V;
return limit(0.0, 255.0, 0.003906 * ((298.082 * (Y - 16.0)) + (516.411 * (U - 128.0))));
}
uint8_t Y_RGB(uint8_t R, uint8_t G, uint8_t B)
{
return limit(0.0, 255.0, 16.0 + (0.003906 * ((65.738 * R) + (129.057 * G) + (25.064 * B))));
}
uint8_t V_RGB(uint8_t R, uint8_t G, uint8_t B)
{
return limit(0.0, 255.0, 128.0 + (0.003906 * ((112.439 * R) + (-94.154 * G) + (-18.285 * B))));
}
uint8_t U_RGB(uint8_t R, uint8_t G, uint8_t B)
{
return limit(0.0, 255.0, 128.0 + (0.003906 * ((-37.945 * R) + (-74.494 * G) + (112.439 * B))));
}
typedef struct {
uint32_t ChunkID;
uint32_t ChunkSize;
uint32_t Format;
uint32_t Subchunk1ID;
uint32_t Subchunk1Size;
uint16_t AudioFormat;
uint16_t NumChannels;
uint32_t SampleRate;
uint32_t ByteRate;
uint16_t BlockAlign;
uint16_t BitsPerSample;
uint32_t Subchunk2ID;
uint32_t Subchunk2Size;
} wav_t;
short *buffer;
complex float nco;
int sample;
float hz2rad;
void add_sample(float val) {
// static float avg = 0.0;
// const float a = 0.9;
// avg = a * val + (1.0 - a) * avg;
// buffer[sample++] = (float)SHRT_MAX * avg;
buffer[sample++] = (float)SHRT_MAX * val;
// buffer[sample++] = (float)SHRT_MAX * avg + random() / (RAND_MAX / 10000);
}
void add_freq(float freq) {
add_sample(creal(nco));
nco *= cexpf(freq * hz2rad * I);
}
int main(int argc, char **argv)
{
if (argc != 4) {
fprintf(stderr, "usage: %s <input.ppm> <output.wav> <rate>\n", argv[0]);
return 1;
}
size_t ppm_size;
void *ppm_p;
if (!mmap_file_ro(&ppm_p, argv[1], &ppm_size)) {
fprintf(stderr, "couldnt open ppm file\n");
return 1;
}
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const int width = 320;
const int height = 240;
const char *ppm_head = "P6 320 240 255\n";
if (strncmp(ppm_head, ppm_p, strlen(ppm_head))) {
fprintf(stderr, "unsupported image file\n");
return 1;
}
uint8_t *pixel = (uint8_t *)ppm_p + strlen(ppm_head);
float rate = atoi(argv[3]);
if (fabsf(0.0015 * rate - (int)(0.0015 * rate)) > 0.0001)
fprintf(stderr, "this rate will not give accurate (smooth) results.\ntry 40000Hz and resample to %0.fHz\n", rate);
hz2rad = (2.0 * M_PI) / rate;
nco = -I * 0.7;
enum { N = 13 };
float seq_freq[N] = { 1900.0, 1200.0, 1900.0, 1200.0, 1300.0, 1300.0, 1300.0, 1100.0, 1300.0, 1300.0, 1300.0, 1100.0, 1200.0 };
float seq_time[N] = { 0.3, 0.01, 0.3, 0.03, 0.03, 0.03, 0.03, 0.03, 0.03, 0.03, 0.03, 0.03, 0.03 };
size_t wav_size = 4096 * ((size_t)(37.5 * rate * 2 + 44 + 4095) / 4096);
int samples = (wav_size - 44) / 2;
void *wav_p;
if (!mmap_file_rw(&wav_p, argv[2], wav_size)) {
fprintf(stderr, "couldnt open wav file\n");
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return 1;
}
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buffer = (short *)(wav_p + sizeof(wav_t));
sample = 0;
for (int ticks = 0; ticks < (int)(0.3 * rate); ticks++)
add_sample(0.0);
for (int i = 0; i < N; i++)
for (int ticks = 0; ticks < (int)(seq_time[i] * rate); ticks++)
add_freq(seq_freq[i]);
for (int y = 0; y < height; y++) {
// EVEN LINES
// SYNC
for (int ticks = 0; ticks < (int)(0.009 * rate); ticks++) {
add_freq(1200.0);
}
// PORCH
for (int ticks = 0; ticks < (int)(0.003 * rate); ticks++) {
add_freq(1500.0);
}
// Y
for (int ticks = 0; ticks < (int)(0.088 * rate); ticks++) {
float xf = limit(0.0, 319.0, (320.0 * (float)ticks) / (0.088 * rate));
int x0 = xf;
int x1 = limit(0.0, 319.0, x0 + 1);
int off0 = 3 * y * width + 3 * x0;
int off1 = 3 * y * width + 3 * x1;
uint8_t R0 = pixel[off0 + 0];
uint8_t G0 = pixel[off0 + 1];
uint8_t B0 = pixel[off0 + 2];
uint8_t R1 = pixel[off1 + 0];
uint8_t G1 = pixel[off1 + 1];
uint8_t B1 = pixel[off1 + 2];
uint8_t R = lerp(R0, R1, xf - (float)x0);
uint8_t G = lerp(G0, G1, xf - (float)x0);
uint8_t B = lerp(B0, B1, xf - (float)x0);
add_freq(1500.0 + 800.0 * Y_RGB(R, G, B) / 255.0);
}
// EVEN
for (int ticks = 0; ticks < (int)(0.0045 * rate); ticks++) {
add_freq(1500.0);
}
// PORCH
for (int ticks = 0; ticks < (int)(0.0015 * rate); ticks++) {
add_freq(1900.0);
}
// V
for (int ticks = 0; ticks < (int)(0.044 * rate); ticks++) {
float xf = limit(0.0, 159.0, (160.0 * (float)ticks) / (0.044 * rate));
int x0 = xf;
int x1 = limit(0.0, 159.0, x0 + 1);
int evn0 = 3 * y * width + 6 * x0;
int evn1 = 3 * y * width + 6 * x1;
int odd0 = 3 * (y + 1) * width + 6 * x0;
int odd1 = 3 * (y + 1) * width + 6 * x1;
uint8_t R0 = (pixel[evn0 + 0] + pixel[odd0 + 0] + pixel[evn0 + 3] + pixel[odd0 + 3]) / 4;
uint8_t G0 = (pixel[evn0 + 1] + pixel[odd0 + 1] + pixel[evn0 + 4] + pixel[odd0 + 4]) / 4;
uint8_t B0 = (pixel[evn0 + 2] + pixel[odd0 + 2] + pixel[evn0 + 5] + pixel[odd0 + 5]) / 4;
uint8_t R1 = (pixel[evn1 + 0] + pixel[odd1 + 0] + pixel[evn1 + 3] + pixel[odd1 + 3]) / 4;
uint8_t G1 = (pixel[evn1 + 1] + pixel[odd1 + 1] + pixel[evn1 + 4] + pixel[odd1 + 4]) / 4;
uint8_t B1 = (pixel[evn1 + 2] + pixel[odd1 + 2] + pixel[evn1 + 5] + pixel[odd1 + 5]) / 4;
uint8_t R = lerp(R0, R1, xf - (float)x0);
uint8_t G = lerp(G0, G1, xf - (float)x0);
uint8_t B = lerp(B0, B1, xf - (float)x0);
add_freq(1500.0 + 800.0 * V_RGB(R, G, B) / 255.0);
}
// ODD LINES
y++;
// SYNC
for (int ticks = 0; ticks < (int)(0.009 * rate); ticks++) {
add_freq(1200.0);
}
// PORCH
for (int ticks = 0; ticks < (int)(0.003 * rate); ticks++) {
add_freq(1500.0);
}
// Y
for (int ticks = 0; ticks < (int)(0.088 * rate); ticks++) {
float xf = limit(0.0, 319.0, (320.0 * (float)ticks) / (0.088 * rate));
int x0 = xf;
int x1 = limit(0.0, 319.0, x0 + 1);
int off0 = 3 * y * width + 3 * x0;
int off1 = 3 * y * width + 3 * x1;
uint8_t R0 = pixel[off0 + 0];
uint8_t G0 = pixel[off0 + 1];
uint8_t B0 = pixel[off0 + 2];
uint8_t R1 = pixel[off1 + 0];
uint8_t G1 = pixel[off1 + 1];
uint8_t B1 = pixel[off1 + 2];
uint8_t R = lerp(R0, R1, xf - (float)x0);
uint8_t G = lerp(G0, G1, xf - (float)x0);
uint8_t B = lerp(B0, B1, xf - (float)x0);
add_freq(1500.0 + 800.0 * Y_RGB(R, G, B) / 255.0);
}
// ODD
for (int ticks = 0; ticks < (int)(0.0045 * rate); ticks++) {
add_freq(2300.0);
}
// PORCH
for (int ticks = 0; ticks < (int)(0.0015 * rate); ticks++) {
add_freq(1900.0);
}
// U
for (int ticks = 0; ticks < (int)(0.044 * rate); ticks++) {
float xf = limit(0.0, 159.0, (160.0 * (float)ticks) / (0.044 * rate));
int x0 = xf;
int x1 = limit(0.0, 159.0, x0 + 1);
int evn0 = 3 * (y - 1) * width + 6 * x0;
int evn1 = 3 * (y - 1) * width + 6 * x1;
int odd0 = 3 * y * width + 6 * x0;
int odd1 = 3 * y * width + 6 * x1;
uint8_t R0 = (pixel[evn0 + 0] + pixel[odd0 + 0] + pixel[evn0 + 3] + pixel[odd0 + 3]) / 4;
uint8_t G0 = (pixel[evn0 + 1] + pixel[odd0 + 1] + pixel[evn0 + 4] + pixel[odd0 + 4]) / 4;
uint8_t B0 = (pixel[evn0 + 2] + pixel[odd0 + 2] + pixel[evn0 + 5] + pixel[odd0 + 5]) / 4;
uint8_t R1 = (pixel[evn1 + 0] + pixel[odd1 + 0] + pixel[evn1 + 3] + pixel[odd1 + 3]) / 4;
uint8_t G1 = (pixel[evn1 + 1] + pixel[odd1 + 1] + pixel[evn1 + 4] + pixel[odd1 + 4]) / 4;
uint8_t B1 = (pixel[evn1 + 2] + pixel[odd1 + 2] + pixel[evn1 + 5] + pixel[odd1 + 5]) / 4;
uint8_t R = lerp(R0, R1, xf - (float)x0);
uint8_t G = lerp(G0, G1, xf - (float)x0);
uint8_t B = lerp(B0, B1, xf - (float)x0);
add_freq(1500.0 + 800.0 * U_RGB(R, G, B) / 255.0);
}
}
while (sample < samples)
add_sample(0.0);
wav_t *wav = (wav_t *)wav_p;
wav->ChunkID = 0x46464952;
wav->ChunkSize = 36 + 2 * samples;
wav->Format = 0x45564157;
wav->Subchunk1ID = 0x20746d66;
wav->Subchunk1Size = 16;
wav->AudioFormat = 1;
wav->NumChannels = 1;
wav->SampleRate = rate;
wav->ByteRate = 2 * rate;
wav->BlockAlign = 2;
wav->BitsPerSample = 16;
wav->Subchunk2ID = 0x61746164;
wav->Subchunk2Size = 2 * samples;
munmap_file(wav_p, wav_size);
munmap_file(ppm_p, ppm_size);
return 0;
}