# This example borrows a CircuitPython hsv_to_rgb function to cycle through some rainbows on GFX Pack's screen. # If you're into rainbows, HSV (Hue, Saturation, Value) is very useful! import time from gfx_pack import GfxPack gp = GfxPack() display = gp.display WIDTH, HEIGHT = display.get_bounds() display.set_backlight(0) # turn off the white component of the backlight DANCE_TIME = 1.0 # From CPython Lib/colorsys.py def hsv_to_rgb(h, s, v): if s == 0.0: return v, v, v i = int(h * 6.0) f = (h * 6.0) - i p = v * (1.0 - s) q = v * (1.0 - s * f) t = v * (1.0 - s * (1.0 - f)) i = i % 6 if i == 0: return v, t, p if i == 1: return q, v, p if i == 2: return p, v, t if i == 3: return p, q, v if i == 4: return t, p, v if i == 5: return v, p, q # some variables to keep track of rainbows and dancing h = 0 dancing = True last_time = time.ticks_ms() display.set_font("bitmap8") while True: time_ms = time.ticks_ms() h += 1 r, g, b = [int(255 * c) for c in hsv_to_rgb(h / 360.0, 1.0, 1.0)] # rainbow magic gp.set_backlight(r, g, b) # Set backlight to a converted HSV value display.set_pen(0) # Set pen to white display.clear() display.set_pen(15) # Set pen to black # draw text and mans if dancing: display.text("pico!", 9, 5, WIDTH, 2) display.text("\\o\\ \\o\\ \\o\\ ", 7, 25, WIDTH, 2) display.text("\\o\\ \\o\\ \\o\\ ", 7, 45, WIDTH, 2) else: display.text("disco!", 69, 5, WIDTH, 2) display.text("/o/ /o/ /o/ ", 21, 25, WIDTH, 2) display.text("/o/ /o/ /o/ ", 21, 45, WIDTH, 2) # our main loop is faster than our dancing loop # this 'if' checks when it's time to dance if time_ms - last_time > DANCE_TIME * 1000: dancing = not dancing last_time = time_ms display.update() time.sleep(1.0 / 60)