import time import picoexplorer as explorer width = explorer.get_width() height = explorer.get_height() display_buffer = bytearray(width * height * 2) # 2-bytes per pixel (RGB565) explorer.init(display_buffer) explorer.set_audio_pin(0) i = 1 while True: explorer.set_pen(120, 40, 60) explorer.clear() adc0 = int(explorer.get_adc(0) * 120) adc1 = int(explorer.get_adc(1) * 120) adc2 = int(explorer.get_adc(2) * 120) explorer.set_pen(255, 255, 255) explorer.text("ADC0:", 20, 20, 100) explorer.text("ADC1:", 20, 40, 100) explorer.text("ADC2:", 20, 60, 100) explorer.set_pen(adc0 * 2, 0, 0) explorer.circle(90 + adc0, 26, 10) explorer.set_pen(0, adc1 * 2, 0) explorer.circle(90 + adc1, 46, 10) explorer.set_pen(0, 0, adc2 * 2) explorer.circle(90 + adc2, 66, 10) # example for the on-board A/B/X/Y buttons if explorer.is_pressed(explorer.BUTTON_A): explorer.set_pen(255, 255, 255) explorer.text("Button A pressed", 20, 110, 200) elif explorer.is_pressed(explorer.BUTTON_B): explorer.set_pen(255, 255, 255) explorer.text("Button B pressed", 20, 110, 200) elif explorer.is_pressed(explorer.BUTTON_X) and explorer.is_pressed(explorer.BUTTON_Y): explorer.set_pen(255, 255, 255) explorer.text("Buttons X and Y pressed", 20, 110, 200) elif explorer.is_pressed(explorer.BUTTON_X): explorer.set_pen(255, 255, 255) explorer.text("Button X pressed", 20, 110, 200) elif explorer.is_pressed(explorer.BUTTON_Y): explorer.set_pen(255, 255, 255) explorer.text("Button Y pressed", 20, 110, 200) else: # no button press was detected explorer.set_pen(255, 255, 255) explorer.text("Plug a jumper wire from GP0 to AUDIO to hear noise!", 20, 110, 200) explorer.set_tone(i) if i > 600: explorer.text("Motor 1: Forwards", 20, 180, 200) explorer.set_motor(0, 0, 1) else: explorer.text("Motor 1: Backwards", 20, 180, 200) explorer.set_motor(0, 1, 1) if i > 600: explorer.text("Motor 2: Forwards", 20, 200, 200) explorer.set_motor(1, 0, 1) else: explorer.text("Motor 2: Backwards", 20, 200, 200) explorer.set_motor(1, 1, 1) i = i + 20 if i > 1000: i = 1 explorer.update() time.sleep(0.01)