#include #include #include "common/pimoroni_common.hpp" #include "button.hpp" #include "rgbled.hpp" #include "breakout_colourlcd320x240.hpp" using namespace pimoroni; static const uint A = 12; static const uint B = 13; static const uint X = 14; static const uint Y = 15; static const uint LED_R = 6; static const uint LED_G = 7; static const uint LED_B = 8; Button buttonA(A, ACTIVE_LOW); Button buttonB(B, ACTIVE_LOW); Button buttonX(X, ACTIVE_LOW); Button buttonY(Y, ACTIVE_LOW); RGBLED rgbled(LED_R, LED_G, LED_B, ACTIVE_LOW); uint16_t buffer[BreakoutColourLCD320x240::WIDTH * BreakoutColourLCD320x240::HEIGHT]; BreakoutColourLCD320x240 lcd(buffer); void setup_buttons() { gpio_set_function(A, GPIO_FUNC_SIO); gpio_set_dir(A, GPIO_IN); gpio_pull_up(A); gpio_set_function(B, GPIO_FUNC_SIO); gpio_set_dir(B, GPIO_IN); gpio_pull_up(B); gpio_set_function(X, GPIO_FUNC_SIO); gpio_set_dir(X, GPIO_IN); gpio_pull_up(X); gpio_set_function(Y, GPIO_FUNC_SIO); gpio_set_dir(Y, GPIO_IN); gpio_pull_up(Y); } int main() { lcd.init(); lcd.set_backlight(255); struct pt { float x; float y; uint8_t r; float dx; float dy; uint16_t pen; }; std::vector shapes; for(int i = 0; i < 100; i++) { pt shape; shape.x = rand() % lcd.bounds.w; shape.y = rand() % lcd.bounds.h; shape.r = (rand() % 10) + 3; shape.dx = float(rand() % 255) / 64.0f; shape.dy = float(rand() % 255) / 64.0f; shape.pen = lcd.create_pen(rand() % 255, rand() % 255, rand() % 255); shapes.push_back(shape); } Point text_location(0, 0); while(true) { if(buttonA.read()) text_location.x -= 1; if(buttonB.read()) text_location.x += 1; if(buttonX.read()) text_location.y -= 1; if(buttonY.read()) text_location.y += 1; lcd.set_pen(120, 40, 60); lcd.clear(); for(auto &shape : shapes) { shape.x += shape.dx; shape.y += shape.dy; if((shape.x - shape.r) < 0) { shape.dx *= -1; shape.x = shape.r; } if((shape.x + shape.r) >= lcd.bounds.w) { shape.dx *= -1; shape.x = lcd.bounds.w - shape.r; } if((shape.y - shape.r) < 0) { shape.dy *= -1; shape.y = shape.r; } if((shape.y + shape.r) >= lcd.bounds.h) { shape.dy *= -1; shape.y = lcd.bounds.h - shape.r; } lcd.set_pen(shape.pen); lcd.circle(Point(shape.x, shape.y), shape.r); } // Since HSV takes a float from 0.0 to 1.0 indicating hue, // then we can divide millis by the number of milliseconds // we want a full colour cycle to take. 5000 = 5 sec. rgbled.set_hsv(float(millis()) / 5000.0f, 1.0f, 1.0f); rgbled.set_brightness(127 + sinf(millis() / 100.0f / 3.14159f) * 127); lcd.set_pen(255, 255, 255); lcd.text("Hello World", text_location, 320); // update screen lcd.update(); } return 0; }