#include #include #include #include #include "breakout_roundlcd.hpp" #include "time.h" // Place a 1.3 Round SPI LCD in the *front* slot of breakout garden. using namespace pimoroni; uint16_t buffer[BreakoutRoundLCD::WIDTH * BreakoutRoundLCD::HEIGHT]; BreakoutRoundLCD display(buffer, BG_SPI_FRONT); constexpr float RADIUS = BreakoutRoundLCD::WIDTH / 2; Pen from_hsv(float h, float s, float v) { uint8_t r = 0, g = 0, b = 0; float i = floor(h * 6.0f); float f = h * 6.0f - i; v *= 255.0f; uint8_t p = v * (1.0f - s); uint8_t q = v * (1.0f - f * s); uint8_t t = v * (1.0f - (1.0f - f) * s); switch (int(i) % 6) { case 0: r = v; g = t; b = p; break; case 1: r = q; g = v; b = p; break; case 2: r = p; g = v; b = t; break; case 3: r = p; g = q; b = v; break; case 4: r = t; g = p; b = v; break; case 5: r = v; g = p; b = q; break; } return display.create_pen(r, g, b); } int main() { display.init(); display.set_backlight(255); uint32_t steps = 70; float angle_step = 0.5f; while(1) { absolute_time_t at = get_absolute_time(); uint64_t t = to_us_since_boot(at) / 100000; float angle = (t % 360) * M_PI / 180.0f; display.set_pen(0, 0, 0); display.clear(); display.set_pen(255, 255, 255); for(auto step = 0u; step < steps; step++) { auto distance = RADIUS / steps * step; distance += step * 0.2f; angle += angle_step; unsigned int x = RADIUS + (distance * cosf(angle)); unsigned int y = RADIUS + (distance * sinf(angle)); auto l = 2.0 + (((sin((t / 2.0f) + angle) + 1) / 2.0f) * 8.0f); auto p = from_hsv((t / 10.0f) + distance / 120.0f, 1.0, 1.0); display.set_pen(p); display.circle(Point(x, y), l); } display.update(); sleep_ms(10); } }