# This example shows you a simple, non-interrupt way of reading Pico Explorer's buttons with a loop that checks to see if buttons are pressed. import picoexplorer as display import utime # Initialise display with a bytearray display buffer buf = bytearray(display.get_width() * display.get_height() * 2) display.init(buf) # sets up a handy function we can call to clear the screen def clear(): display.set_pen(0, 0, 0) display.clear() display.update() while True: if display.is_pressed(display.BUTTON_A): # if a button press is detected then... clear() # clear to black display.set_pen(255, 255, 255) # change the pen colour display.text("Button A pressed", 10, 10, 240, 4) # display some text on the screen display.update() # update the display utime.sleep(1) # pause for a sec clear() # clear to black again elif display.is_pressed(display.BUTTON_B): clear() display.set_pen(0, 255, 255) display.text("Button B pressed", 10, 10, 240, 4) display.update() utime.sleep(1) clear() elif display.is_pressed(display.BUTTON_X): clear() display.set_pen(255, 0, 255) display.text("Button X pressed", 10, 10, 240, 4) display.update() utime.sleep(1) clear() elif display.is_pressed(display.BUTTON_Y): clear() display.set_pen(255, 255, 0) display.text("Button Y pressed", 10, 10, 240, 4) display.update() utime.sleep(1) clear() else: display.set_pen(255, 0, 0) display.text("Press any button!", 10, 10, 240, 4) display.update() utime.sleep(0.1) # this number is how frequently the Pico checks for button presses