kopia lustrzana https://github.com/pimoroni/pimoroni-pico
Possible fix for stellar pio?
rodzic
aabe789f21
commit
68f610184f
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@ -153,15 +153,15 @@ namespace pimoroni {
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// find the offset of this row and frame in the bitstream
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uint8_t *p = &bitstream[row * ROW_BYTES + (BCD_FRAME_BYTES * frame)];
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p[ 0] = 64 - 1; // row pixel count
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p[ 0] = 32 - 1; // row pixel count
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p[ 1] = row; // row select
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// set the number of bcd ticks for this frame
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uint32_t bcd_ticks = (1 << frame);
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p[68] = (bcd_ticks & 0xff) >> 0;
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p[69] = (bcd_ticks & 0xff00) >> 8;
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p[70] = (bcd_ticks & 0xff0000) >> 16;
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p[71] = (bcd_ticks & 0xff000000) >> 24;
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p[36] = (bcd_ticks & 0xff) >> 0;
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p[37] = (bcd_ticks & 0xff00) >> 8;
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p[38] = (bcd_ticks & 0xff0000) >> 16;
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p[39] = (bcd_ticks & 0xff000000) >> 24;
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}
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}
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@ -463,15 +463,6 @@ namespace pimoroni {
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x = (WIDTH - 1) - x;
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y = (HEIGHT - 1) - y;
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// map coordinates into display space
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if(y < 16) {
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// move to top half of display (which is actually the right half of the framebuffer)
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x += 32;
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}else{
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// remap y coordinate
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y -= 16;
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}
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r = (r * this->brightness) >> 8;
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g = (g * this->brightness) >> 8;
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b = (b * this->brightness) >> 8;
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@ -482,11 +473,11 @@ namespace pimoroni {
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// for each row:
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// for each bcd frame:
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// 0: 00111111 // row pixel count (minus one)
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// 1 - 64: xxxxxbgr, xxxxxbgr, xxxxxbgr, ... // pixel data
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// 65 - 67: xxxxxxxx, xxxxxxxx, xxxxxxxx // dummy bytes to dword align
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// 68: xxxxrrrr // row select bits
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// 69 - 71: tttttttt, tttttttt, tttttttt // bcd tick count (0-65536)
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// 0: 00011111 // row pixel count (minus one)
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// 1 - 32: xxxxxbgr, xxxxxbgr, xxxxxbgr, ... // pixel data
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// 33 - 35: xxxxxxxx, xxxxxxxx, xxxxxxxx // dummy bytes to dword align
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// 36: xxxxrrrr // row select bits
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// 37 - 39: tttttttt, tttttttt, tttttttt // bcd tick count (0-65536)
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//
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// .. and back to the start
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@ -48,7 +48,7 @@ namespace pimoroni {
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private:
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static const uint32_t ROW_COUNT = 16;
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static const uint32_t BCD_FRAME_COUNT = 14;
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static const uint32_t BCD_FRAME_BYTES = 72;
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static const uint32_t BCD_FRAME_BYTES = 40;
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static const uint32_t ROW_BYTES = BCD_FRAME_COUNT * BCD_FRAME_BYTES;
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static const uint32_t BITSTREAM_LENGTH = (ROW_COUNT * ROW_BYTES);
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static const uint SYSTEM_FREQ = 22050;
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@ -20,7 +20,7 @@
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; for each row:
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; for each bcd frame:
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; 0: 00111111 // row pixel count (minus one)
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; 0: 00011111 // row pixel count (minus one)
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; 1: xxxxrrrr // row select bits
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; 2 - 65: xxxxxbgr, xxxxxbgr, xxxxxbgr, ... // pixel data
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; 66 - 67: xxxxxxxx, xxxxxxxx // dummy bytes to dword align
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