The project to create the vectortiles is under the [MIT license](https://tldrlegal.com/license/mit-license) and you are therefore free to take the workflow as you want and create your own vector tiles and use them commercially.
The rendered vector tiles provided as download are under the [Open Database License](https://tldrlegal.com/license/odc-open-database-license-(odbl)) the same license [OpenStreetMap is using](https://www.openstreetmap.org/copyright).
The purpose of this project is to make OSM data more accessible to anybody. Any feedback or improvement is greatly appreciated. So feel free to submit a pull request or file a bug or suggestion on [GitHub](https://github.com/osm2vectortiles/).
The [recommended raster tile server](/docs/start/) supports other GIS clients and also supports WMTS. You can therefore use the rendered raster tiles from our vector tiles in QGIS, ArcGIS, uDig and also different web mapping libraries like Google Maps, Leaflet, OpenLayers, MapBox JS and ArcGIS JavaScript API.
Esri plans [to support vector tiles in ArcGIS](http://blogs.esri.com/esri/arcgis/2015/07/20/vector-tiles-preview/) and the Geometa Lab is working on a QGIS plugin for loading vector tiles directly. Map libraries like Mapbox GL JS and OpenLayers also support
direct rendering of vector tiles on the client side.
Geometa Lab and Klokan Technologies are willing to support this project in the future and provide it with regular updates. The roadmap is public and we welcome you to contribute on the [GitHub issue tracker](https://github.com/osm2vectortiles/osm2vectortiles/issues).
A [public and fast vector tile server](http://osm2vectortiles.tileserver.com/v1.json) is available for everyone for testing, evaluation, development and non-commercial use.
If you work on a real application we ask you kindly to [create a free access key](http://maps.klokantech.com/) and use the vector tiles together with the access keys so we can guarantee the performance of the service.
We are big fans of Kartotherian and Mapzen, but believe not only the process to produce vector tiles should be open, but also the rendered data to make it really easy for everyone to create and host
We are looking forward to contribute back to used open-source projects, and would love to see our tiles and styles (.tm2source) adopted in other projects like Kartotherian, and improved by the community.