osci-render/Source/obj/ObjectServer.h

17 wiersze
309 B
C++

#pragma once
#include <JuceHeader.h>
class OscirenderAudioProcessor;
class ObjectServer : public juce::Thread {
public:
ObjectServer(OscirenderAudioProcessor& p);
~ObjectServer();
void run() override;
private:
OscirenderAudioProcessor& audioProcessor;
juce::StreamingSocket socket;
};