osci-render/Source/audio/BitCrushEffect.h

11 wiersze
290 B
C++

#pragma once
#include "EffectApplication.h"
#include "../shape/OsciPoint.h"
class BitCrushEffect : public EffectApplication {
public:
BitCrushEffect();
OsciPoint apply(int index, OsciPoint input, const std::vector<std::atomic<double>>& values, double sampleRate) override;
};