osci-render/Source/obj
James Ball eaf5a3eb9c Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
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Camera.cpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
Camera.h Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
Frustum.cpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
Frustum.h Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
ObjectServer.cpp Merge branch 'master' into 3d-audio 2024-01-31 17:24:27 +00:00
ObjectServer.h Add Blender support 2023-09-10 17:43:37 +01:00
WorldObject.cpp Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
WorldObject.h Refactor significant portion of codebase to use custom effect instead of perspective effect, and add perspective effect as a new permanent effect 2024-01-07 19:48:02 +00:00
tiny_obj_loader.cpp Use tinyobjloader instead of custom obj reader 2023-01-19 23:02:52 +00:00
tiny_obj_loader.h Use tinyobjloader instead of custom obj reader 2023-01-19 23:02:52 +00:00