osci-render/Source/concurrency/BufferConsumer.h

123 wiersze
5.0 KiB
C++

#pragma once
#include <JuceHeader.h>
// This is a helper class for the producer and consumer threads.
//
// ORDER OF OPERATIONS:
// 1. Consumer is created.
// 2. The thread that owns the consumers calls registerConsumer() on the producer, which acquires the lock on the first buffer to be written to by calling getBuffer().
// LOOP:
// 3. The consumer calls startProcessing() to signal that they want to start processing the current buffer.
// 4. The producer calls finishedWriting() to signal that they have finished writing to the current buffer, which gives the lock to the consumer.
// 5. The consumer calls finishedProcessing() to signal that they have finished processing the current buffer.
// 6. The producer calls getBuffer() to acquire the lock on the next buffer to be written to.
// GOTO LOOP
// 7. The thread that owns the consumer calls unregisterConsumer() on the producer at some point during the loop, which releases the lock on the current buffer.
//
class BufferConsumer {
public:
BufferConsumer(int bufferSize) {
firstBuffer->resize(2 * bufferSize, 0.0);
secondBuffer->resize(2 * bufferSize, 0.0);
}
~BufferConsumer() {}
// Returns the buffer that is ready to be written to.
// This is only called by the producer thread.
// force forces the lock to be acquired.
// Returns nullptr if the lock can't be acquired when force is false.
// It is only called when the global producer lock is held.
std::shared_ptr<std::vector<float>> getBuffer(bool force) {
auto buffer = firstBufferWriting ? firstBuffer : secondBuffer;
if (lockHeldForWriting) {
return buffer;
}
auto bufferLock = firstBufferWriting ? firstBufferLock : secondBufferLock;
if (force) {
bufferLock->enter();
lockHeldForWriting = true;
return buffer;
} else if (bufferLock->tryEnter()) {
lockHeldForWriting = true;
return buffer;
} else {
return nullptr;
}
}
// This is only called by the producer thread. It is only called when the global
// producer lock is held.
void finishedWriting() {
auto bufferLock = firstBufferWriting ? firstBufferLock : secondBufferLock;
lockHeldForWriting = false;
firstBufferWriting = !firstBufferWriting;
// Try locking before we unlock the current buffer so that
// the consumer doesn't start processing before we
// unlock the buffer. Ignore if we can't get the lock
// because the consumer is still processing.
getBuffer(false);
bufferLock->exit();
}
void releaseLock() {
if (lockHeldForWriting) {
auto bufferLock = firstBufferWriting ? firstBufferLock : secondBufferLock;
bufferLock->exit();
}
}
// Returns the buffer that has been written to fully and is ready to be processed.
// This will lock the buffer so that the producer can't write to it while we're processing.
std::shared_ptr<std::vector<float>> startProcessing() {
auto buffer = firstBufferProcessing ? firstBuffer : secondBuffer;
auto bufferLock = firstBufferProcessing ? firstBufferLock : secondBufferLock;
bufferLock->enter();
return buffer;
}
// This should be called after processing has finished.
// It releases the lock on the buffer so that the producer can write to it again.
void finishedProcessing() {
auto bufferLock = firstBufferProcessing ? firstBufferLock : secondBufferLock;
firstBufferProcessing = !firstBufferProcessing;
bufferLock->exit();
}
std::shared_ptr<std::vector<float>> firstBuffer = std::make_shared<std::vector<float>>();
std::shared_ptr<std::vector<float>> secondBuffer = std::make_shared<std::vector<float>>();
std::shared_ptr<juce::SpinLock> firstBufferLock = std::make_shared<juce::SpinLock>();
std::shared_ptr<juce::SpinLock> secondBufferLock = std::make_shared<juce::SpinLock>();
private:
// Indirectly used by the producer to signal whether it holds the lock on the buffer.
// This is accurate if the global producer lock is held as the buffer lock is acquired
// and this is set to true before the global producer lock is released.
bool lockHeldForWriting = false;
bool firstBufferWriting = true;
bool firstBufferProcessing = true;
};
class DummyConsumer : public juce::Thread {
public:
DummyConsumer(std::shared_ptr<BufferConsumer> consumer) : juce::Thread("DummyConsumer"), consumer(consumer) {}
~DummyConsumer() {}
void run() override {
while (!threadShouldExit()) {
auto buffer = consumer->startProcessing();
float total = 0.0;
for (int i = 0; i < buffer->size(); i++) {
total += (*buffer)[i];
}
DBG(total);
consumer->finishedProcessing();
}
}
private:
std::shared_ptr<BufferConsumer> consumer;
};