kopia lustrzana https://github.com/jameshball/osci-render
46 wiersze
1.6 KiB
C++
46 wiersze
1.6 KiB
C++
#pragma once
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#include <JuceHeader.h>
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#include "PluginProcessor.h"
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#include "EffectsComponent.h"
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#include "MainComponent.h"
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#include "LuaComponent.h"
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#include "ObjComponent.h"
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#include "components/VolumeComponent.h"
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class OscirenderAudioProcessorEditor : public juce::AudioProcessorEditor, private juce::CodeDocument::Listener {
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public:
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OscirenderAudioProcessorEditor(OscirenderAudioProcessor&);
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~OscirenderAudioProcessorEditor() override;
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void paint(juce::Graphics&) override;
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void resized() override;
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void addCodeEditor(int index);
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void removeCodeEditor(int index);
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void fileUpdated(juce::String fileName);
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private:
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OscirenderAudioProcessor& audioProcessor;
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MainComponent main{audioProcessor, *this};
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LuaComponent lua{audioProcessor, *this};
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ObjComponent obj{audioProcessor, *this};
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EffectsComponent effects{audioProcessor};
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VolumeComponent volume{audioProcessor};
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std::vector<std::shared_ptr<juce::CodeDocument>> codeDocuments;
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std::vector<std::shared_ptr<juce::CodeEditorComponent>> codeEditors;
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juce::LuaTokeniser luaTokeniser;
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juce::XmlTokeniser xmlTokeniser;
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juce::ShapeButton collapseButton;
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void codeDocumentTextInserted(const juce::String& newText, int insertIndex) override;
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void codeDocumentTextDeleted(int startIndex, int endIndex) override;
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void updateCodeDocument();
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void updateCodeEditor();
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bool keyPressed(const juce::KeyPress& key) override;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OscirenderAudioProcessorEditor)
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};
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