kopia lustrzana https://github.com/jameshball/osci-render
19 wiersze
500 B
C++
19 wiersze
500 B
C++
#include "LuaComponent.h"
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#include "PluginEditor.h"
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LuaComponent::LuaComponent(OscirenderAudioProcessor& p, OscirenderAudioProcessorEditor& editor) : audioProcessor(p), pluginEditor(editor), slidersModel(sliders, p) {
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setText(".lua File Settings");
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sliders.setModel(&slidersModel);
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sliders.setRowHeight(30);
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addAndMakeVisible(sliders);
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}
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LuaComponent::~LuaComponent() {
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}
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void LuaComponent::resized() {
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auto area = getLocalBounds().reduced(20);
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sliders.setBounds(area);
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}
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