osci-render/Source/audio/DistortEffect.h

13 wiersze
321 B
C++

#pragma once
#include "EffectApplication.h"
#include "../shape/Point.h"
class DistortEffect : public EffectApplication {
public:
DistortEffect(bool vertical);
~DistortEffect();
Point apply(int index, Point input, const std::vector<double>& values, double sampleRate) override;
private:
bool vertical;
};