osci-render/Source/PluginEditor.cpp

455 wiersze
17 KiB
C++

#include "PluginProcessor.h"
#include "PluginEditor.h"
#include <juce_audio_plugin_client/Standalone/juce_StandaloneFilterWindow.h>
OscirenderAudioProcessorEditor::OscirenderAudioProcessorEditor(OscirenderAudioProcessor& p)
: AudioProcessorEditor(&p), audioProcessor(p), collapseButton("Collapse", juce::Colours::white, juce::Colours::white, juce::Colours::white)
{
#if !JUCE_MAC
// use OpenGL on Windows and Linux for much better performance. The default on Mac is CoreGraphics which is much faster.
openGlContext.attachTo(*getTopLevelComponent());
#endif
setLookAndFeel(&lookAndFeel);
addAndMakeVisible(volume);
#if JUCE_MAC
if (audioProcessor.wrapperType == juce::AudioProcessor::WrapperType::wrapperType_Standalone) {
usingNativeMenuBar = true;
menuBarModel.setMacMainMenu(&menuBarModel);
}
#endif
if (!usingNativeMenuBar) {
menuBar.setModel(&menuBarModel);
addAndMakeVisible(menuBar);
}
addAndMakeVisible(collapseButton);
collapseButton.onClick = [this] {
juce::SpinLock::ScopedLockType lock(audioProcessor.parsersLock);
int originalIndex = audioProcessor.getCurrentFileIndex();
int index = editingPerspective ? 0 : audioProcessor.getCurrentFileIndex() + 1;
if (originalIndex != -1 || editingPerspective) {
if (codeEditors[index]->isVisible()) {
codeEditors[index]->setVisible(false);
} else {
codeEditors[index]->setVisible(true);
updateCodeEditor();
}
triggerAsyncUpdate();
}
};
juce::Path path;
path.addTriangle(0.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.0f);
collapseButton.setShape(path, false, true, true);
collapseButton.setMouseCursor(juce::MouseCursor::PointingHandCursor);
colourScheme = lookAndFeel.getDefaultColourScheme();
{
juce::SpinLock::ScopedLockType lock(audioProcessor.parsersLock);
initialiseCodeEditors();
}
{
juce::MessageManagerLock lock;
audioProcessor.fileChangeBroadcaster.addChangeListener(this);
audioProcessor.broadcaster.addChangeListener(this);
}
if (audioProcessor.wrapperType == juce::AudioProcessor::WrapperType::wrapperType_Standalone) {
if (juce::TopLevelWindow::getNumTopLevelWindows() == 1) {
juce::TopLevelWindow* w = juce::TopLevelWindow::getTopLevelWindow(0);
juce::DocumentWindow* dw = dynamic_cast<juce::DocumentWindow*>(w);
if (dw != nullptr) {
dw->setColour(juce::ResizableWindow::backgroundColourId, Colours::veryDark);
dw->setTitleBarButtonsRequired(juce::DocumentWindow::allButtons, false);
dw->setUsingNativeTitleBar(true);
}
}
}
setSize(1100, 750);
setResizable(true, true);
setResizeLimits(500, 400, 999999, 999999);
layout.setItemLayout(0, -0.3, -1.0, -0.7);
layout.setItemLayout(1, 7, 7, 7);
layout.setItemLayout(2, -0.1, -1.0, -0.3);
addAndMakeVisible(settings);
addAndMakeVisible(resizerBar);
if (visualiserFullScreen) {
addAndMakeVisible(visualiser);
}
}
OscirenderAudioProcessorEditor::~OscirenderAudioProcessorEditor() {
setLookAndFeel(nullptr);
juce::Desktop::getInstance().setDefaultLookAndFeel(nullptr);
juce::MessageManagerLock lock;
audioProcessor.broadcaster.removeChangeListener(this);
audioProcessor.fileChangeBroadcaster.removeChangeListener(this);
#if JUCE_MAC
if (usingNativeMenuBar) {
menuBarModel.setMacMainMenu(nullptr);
}
#endif
}
// parsersLock must be held
void OscirenderAudioProcessorEditor::initialiseCodeEditors() {
codeEditors.clear();
codeDocuments.clear();
// -1 is the perspective function
addCodeEditor(-1);
for (int i = 0; i < audioProcessor.numFiles(); i++) {
addCodeEditor(i);
}
fileUpdated(audioProcessor.getCurrentFileName());
}
void OscirenderAudioProcessorEditor::paint(juce::Graphics& g) {
g.fillAll(getLookAndFeel().findColour(juce::ResizableWindow::backgroundColourId));
if (!usingNativeMenuBar) {
// add drop shadow to the menu bar
auto ds = juce::DropShadow(juce::Colours::black, 5, juce::Point<int>(0, 0));
ds.drawForRectangle(g, menuBar.getBounds());
}
// draw drop shadow around code editor if visible
juce::SpinLock::ScopedLockType lock(audioProcessor.parsersLock);
int originalIndex = audioProcessor.getCurrentFileIndex();
int index = editingPerspective ? 0 : audioProcessor.getCurrentFileIndex() + 1;
if ((originalIndex != -1 || editingPerspective) && index < codeEditors.size() && codeEditors[index]->isVisible()) {
auto ds = juce::DropShadow(juce::Colours::black, 5, juce::Point<int>(0, 0));
ds.drawForRectangle(g, codeEditors[index]->getBounds());
}
}
void OscirenderAudioProcessorEditor::resized() {
auto area = getLocalBounds();
if (visualiserFullScreen) {
visualiser.setBounds(area);
return;
}
if (!usingNativeMenuBar) {
menuBar.setBounds(area.removeFromTop(25));
}
area.removeFromTop(2);
area.removeFromLeft(3);
auto volumeArea = area.removeFromLeft(30);
volume.setBounds(volumeArea.withSizeKeepingCentre(volumeArea.getWidth(), juce::jmin(volumeArea.getHeight(), 300)));
area.removeFromLeft(3);
bool editorVisible = false;
juce::Component dummy;
{
juce::SpinLock::ScopedLockType lock(audioProcessor.parsersLock);
int originalIndex = audioProcessor.getCurrentFileIndex();
int index = editingPerspective ? 0 : audioProcessor.getCurrentFileIndex() + 1;
if (originalIndex != -1 || editingPerspective) {
if (codeEditors[index]->isVisible()) {
editorVisible = true;
juce::Component* columns[] = { &dummy, &resizerBar, codeEditors[index].get() };
// offsetting the y position by -1 and the height by +1 is a hack to fix a bug where the code editor
// doesn't draw up to the edges of the menu bar above.
layout.layOutComponents(columns, 3, area.getX(), area.getY() - 1, area.getWidth(), area.getHeight() + 1, false, true);
auto dummyBounds = dummy.getBounds();
collapseButton.setBounds(dummyBounds.removeFromRight(20));
area = dummyBounds;
} else {
codeEditors[index]->setBounds(0, 0, 0, 0);
resizerBar.setBounds(0, 0, 0, 0);
collapseButton.setBounds(area.removeFromRight(20));
}
} else {
collapseButton.setBounds(0, 0, 0, 0);
}
}
if (editorVisible) {
juce::Path path;
path.addTriangle(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.5f);
collapseButton.setShape(path, false, true, true);
} else {
juce::Path path;
path.addTriangle(0.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.0f);
collapseButton.setShape(path, false, true, true);
}
settings.setBounds(area);
repaint();
}
void OscirenderAudioProcessorEditor::addCodeEditor(int index) {
int originalIndex = index;
index++;
std::shared_ptr<juce::CodeDocument> codeDocument;
std::shared_ptr<ErrorCodeEditorComponent> editor;
if (index == 0) {
codeDocument = perspectiveCodeDocument;
editor = perspectiveCodeEditor;
} else {
codeDocument = std::make_shared<juce::CodeDocument>();
juce::String extension = audioProcessor.getFileName(originalIndex).fromLastOccurrenceOf(".", true, false);
juce::CodeTokeniser* tokeniser = nullptr;
if (extension == ".lua") {
tokeniser = &luaTokeniser;
} else if (extension == ".svg") {
tokeniser = &xmlTokeniser;
}
editor = std::make_shared<ErrorCodeEditorComponent>(*codeDocument, tokeniser, audioProcessor, audioProcessor.getFileId(originalIndex));
}
codeDocuments.insert(codeDocuments.begin() + index, codeDocument);
codeEditors.insert(codeEditors.begin() + index, editor);
addChildComponent(*editor);
// I need to disable accessibility otherwise it doesn't work! Appears to be a JUCE issue, very annoying!
editor->setAccessible(false);
// listen for changes to the code editor
codeDocument->addListener(this);
editor->setColourScheme(colourScheme);
}
void OscirenderAudioProcessorEditor::removeCodeEditor(int index) {
index++;
codeEditors.erase(codeEditors.begin() + index);
codeDocuments.erase(codeDocuments.begin() + index);
}
// parsersLock AND effectsLock must be locked before calling this function
void OscirenderAudioProcessorEditor::updateCodeEditor() {
// check if any code editors are visible
bool visible = false;
for (int i = 0; i < codeEditors.size(); i++) {
if (codeEditors[i]->isVisible()) {
visible = true;
break;
}
}
int originalIndex = audioProcessor.getCurrentFileIndex();
int index = editingPerspective ? 0 : audioProcessor.getCurrentFileIndex() + 1;
if ((originalIndex != -1 || editingPerspective) && visible) {
for (int i = 0; i < codeEditors.size(); i++) {
codeEditors[i]->setVisible(false);
}
codeEditors[index]->setVisible(true);
// used so that codeDocumentTextInserted and codeDocumentTextDeleted know whether the parserLock
// is held by the message thread or not. We hold the lock in this function, but not when the
// code document is updated by the user editing text. Since both functions are called by the
// message thread, this is safe.
updatingDocumentsWithParserLock = true;
if (index == 0) {
codeEditors[index]->loadContent(audioProcessor.perspectiveEffect->getCode());
} else {
codeEditors[index]->loadContent(juce::MemoryInputStream(*audioProcessor.getFileBlock(originalIndex), false).readEntireStreamAsString());
}
updatingDocumentsWithParserLock = false;
}
triggerAsyncUpdate();
}
// parsersLock MUST be locked before calling this function
void OscirenderAudioProcessorEditor::fileUpdated(juce::String fileName) {
settings.fileUpdated(fileName);
updateCodeEditor();
}
void OscirenderAudioProcessorEditor::handleAsyncUpdate() {
resized();
}
void OscirenderAudioProcessorEditor::changeListenerCallback(juce::ChangeBroadcaster* source) {
if (source == &audioProcessor.broadcaster) {
{
juce::SpinLock::ScopedLockType lock(audioProcessor.parsersLock);
initialiseCodeEditors();
settings.update();
}
resized();
repaint();
} else if (source == &audioProcessor.fileChangeBroadcaster) {
juce::SpinLock::ScopedLockType lock(audioProcessor.parsersLock);
// triggered when the audioProcessor changes the current file (e.g. to Blender)
settings.fileUpdated(audioProcessor.getCurrentFileName());
}
}
void OscirenderAudioProcessorEditor::editPerspectiveFunction(bool enable) {
editingPerspective = enable;
juce::SpinLock::ScopedLockType lock1(audioProcessor.parsersLock);
juce::SpinLock::ScopedLockType lock2(audioProcessor.effectsLock);
codeEditors[0]->setVisible(enable);
updateCodeEditor();
}
// parsersLock AND effectsLock must be locked before calling this function
void OscirenderAudioProcessorEditor::codeDocumentTextInserted(const juce::String& newText, int insertIndex) {
if (updatingDocumentsWithParserLock) {
updateCodeDocument();
} else {
juce::SpinLock::ScopedLockType parserLock(audioProcessor.parsersLock);
updateCodeDocument();
}
}
// parsersLock AND effectsLock must be locked before calling this function
void OscirenderAudioProcessorEditor::codeDocumentTextDeleted(int startIndex, int endIndex) {
if (updatingDocumentsWithParserLock) {
updateCodeDocument();
} else {
juce::SpinLock::ScopedLockType parserLock(audioProcessor.parsersLock);
updateCodeDocument();
}
}
// parsersLock AND effectsLock must be locked before calling this function
void OscirenderAudioProcessorEditor::updateCodeDocument() {
if (editingPerspective) {
juce::String file = codeDocuments[0]->getAllContent();
audioProcessor.perspectiveEffect->updateCode(file);
audioProcessor.updateLuaValues();
} else {
int originalIndex = audioProcessor.getCurrentFileIndex();
int index = audioProcessor.getCurrentFileIndex();
index++;
juce::String file = codeDocuments[index]->getAllContent();
audioProcessor.updateFileBlock(originalIndex, std::make_shared<juce::MemoryBlock>(file.toRawUTF8(), file.getNumBytesAsUTF8() + 1));
}
}
bool OscirenderAudioProcessorEditor::keyPressed(const juce::KeyPress& key) {
bool consumeKey = false;
{
juce::SpinLock::ScopedLockType parserLock(audioProcessor.parsersLock);
juce::SpinLock::ScopedLockType effectsLock(audioProcessor.effectsLock);
int numFiles = audioProcessor.numFiles();
int currentFile = audioProcessor.getCurrentFileIndex();
bool changedFile = false;
if (key.getTextCharacter() == 'j') {
if (numFiles > 1) {
currentFile++;
if (currentFile == numFiles) {
currentFile = 0;
}
changedFile = true;
}
consumeKey = true;
} else if (key.getTextCharacter() == 'k') {
if (numFiles > 1) {
currentFile--;
if (currentFile < 0) {
currentFile = numFiles - 1;
}
changedFile = true;
}
consumeKey = true;
}
if (changedFile) {
audioProcessor.changeCurrentFile(currentFile);
fileUpdated(audioProcessor.getCurrentFileName());
}
}
if (key.isKeyCode(juce::KeyPress::escapeKey)) {
settings.disableMouseRotation();
} else if (key.getModifiers().isCommandDown() && key.getModifiers().isShiftDown() && key.getKeyCode() == 'S') {
saveProjectAs();
} else if (key.getModifiers().isCommandDown() && key.getKeyCode() == 'S') {
saveProject();
} else if (key.getModifiers().isCommandDown() && key.getKeyCode() == 'O') {
openProject();
}
return consumeKey;
}
void OscirenderAudioProcessorEditor::newProject() {
// TODO: open a default project
}
void OscirenderAudioProcessorEditor::openProject() {
chooser = std::make_unique<juce::FileChooser>("Load osci-render Project", juce::File::getSpecialLocation(juce::File::userHomeDirectory), "*.osci");
auto flags = juce::FileBrowserComponent::openMode |
juce::FileBrowserComponent::canSelectFiles;
chooser->launchAsync(flags, [this](const juce::FileChooser& chooser) {
auto file = chooser.getResult();
if (file != juce::File()) {
auto data = juce::MemoryBlock();
if (file.loadFileAsData(data)) {
audioProcessor.setStateInformation(data.getData(), data.getSize());
}
audioProcessor.currentProjectFile = file.getFullPathName();
updateTitle();
}
});
}
void OscirenderAudioProcessorEditor::saveProject() {
if (audioProcessor.currentProjectFile.isEmpty()) {
saveProjectAs();
} else {
auto data = juce::MemoryBlock();
audioProcessor.getStateInformation(data);
auto file = juce::File(audioProcessor.currentProjectFile);
file.create();
file.replaceWithData(data.getData(), data.getSize());
updateTitle();
}
}
void OscirenderAudioProcessorEditor::saveProjectAs() {
chooser = std::make_unique<juce::FileChooser>("Save osci-render Project", juce::File::getSpecialLocation(juce::File::userHomeDirectory), "*.osci");
auto flags = juce::FileBrowserComponent::saveMode;
chooser->launchAsync(flags, [this](const juce::FileChooser& chooser) {
auto file = chooser.getResult();
if (file != juce::File()) {
audioProcessor.currentProjectFile = file.getFullPathName();
saveProject();
}
});
}
void OscirenderAudioProcessorEditor::updateTitle() {
juce::String title = "osci-render";
if (!audioProcessor.currentProjectFile.isEmpty()) {
title += " - " + audioProcessor.currentProjectFile;
}
getTopLevelComponent()->setName(title);
}
void OscirenderAudioProcessorEditor::openAudioSettings() {
juce::StandalonePluginHolder* standalone = juce::StandalonePluginHolder::getInstance();
standalone->showAudioSettingsDialog();
}
void OscirenderAudioProcessorEditor::resetToDefault() {
juce::StandaloneFilterWindow* window = findParentComponentOfClass<juce::StandaloneFilterWindow>();
if (window != nullptr) {
window->resetToDefaultState();
}
}