osci-render/Source
James Ball c54ab95b0d Massively speed up .obj file loading - now comparable to java osci-render - and fixed missing and duplicated edges 2023-03-29 18:02:23 +01:00
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audio add checkbox to effects 2023-03-29 10:55:11 +01:00
chinese_postman Massively speed up .obj file loading - now comparable to java osci-render - and fixed missing and duplicated edges 2023-03-29 18:02:23 +01:00
components add checkbox to effects 2023-03-29 10:55:11 +01:00
lua Add lua library successfully to code 2023-03-29 12:16:26 +01:00
obj Massively speed up .obj file loading - now comparable to java osci-render - and fixed missing and duplicated edges 2023-03-29 18:02:23 +01:00
parser
shape Add bulge effect, a way of adding effects, and a draggable list component for showing effects 2023-03-26 13:58:31 +01:00
svg
txt
xml
EffectComponentGroup.cpp
EffectComponentGroup.h
EffectsComponent.cpp add checkbox to effects 2023-03-29 10:55:11 +01:00
EffectsComponent.h Add bulge effect, a way of adding effects, and a draggable list component for showing effects 2023-03-26 13:58:31 +01:00
MainComponent.cpp Keep track of open files, and massively reduce memory usage for .obj files 2023-03-29 17:19:16 +01:00
MainComponent.h Keep track of open files, and massively reduce memory usage for .obj files 2023-03-29 17:19:16 +01:00
PluginEditor.cpp Keep track of open files, and massively reduce memory usage for .obj files 2023-03-29 17:19:16 +01:00
PluginEditor.h Keep track of open files, and massively reduce memory usage for .obj files 2023-03-29 17:19:16 +01:00
PluginProcessor.cpp Add lua library successfully to code 2023-03-29 12:16:26 +01:00
PluginProcessor.h add checkbox to effects 2023-03-29 10:55:11 +01:00