kopia lustrzana https://github.com/jameshball/osci-render
				
				
				
			
		
			
				
	
	
		
			16 wiersze
		
	
	
		
			429 B
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			16 wiersze
		
	
	
		
			429 B
		
	
	
	
		
			C++
		
	
	
#pragma once
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#include <JuceHeader.h>
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class OscirenderAudioProcessor;
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class WobbleEffect : public osci::EffectApplication {
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public:
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	WobbleEffect(OscirenderAudioProcessor& p);
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	~WobbleEffect();
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    osci::Point apply(int index, osci::Point input, const std::vector<std::atomic<double>>& values, double sampleRate) override;
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private:
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    OscirenderAudioProcessor& audioProcessor;
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	double smoothedFrequency = 0;
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};
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