osci-render/Source/obj/WorldObject.h

15 wiersze
261 B
C++

#pragma once
#include <JuceHeader.h>
class WorldObject {
public:
WorldObject(const std::string&);
std::vector<std::unique_ptr<osci::Shape>> draw();
std::vector<osci::Line> edges;
std::vector<float> vs;
int numVertices;
};