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BlurFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
BlurVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
LineFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
LineVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
OutputFragmentShader.glsl
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Add noise and glow effects, and make upsampling button work
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2024-12-22 14:31:21 +00:00 |
OutputVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
SimpleFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
SimpleVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
TexturedFragmentShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
TexturedVertexShader.glsl
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Refactor software oscilloscope and remove legacy visualiser
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2024-12-22 14:31:21 +00:00 |
VisualiserComponent.cpp
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Add noise and glow effects, and make upsampling button work
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2024-12-22 14:31:21 +00:00 |
VisualiserComponent.h
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Add noise and glow effects, and make upsampling button work
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2024-12-22 14:31:21 +00:00 |
VisualiserSettings.cpp
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Add noise and glow effects, and make upsampling button work
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2024-12-22 14:31:21 +00:00 |
VisualiserSettings.h
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Add noise and glow effects, and make upsampling button work
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2024-12-22 14:31:21 +00:00 |