.. |
AfterglowFragmentShader.glsl
|
Save size and layout of application and adjust afterglow effect
|
2025-02-02 23:09:42 +00:00 |
AfterglowVertexShader.glsl
|
Add afterglow effect
|
2025-02-02 13:46:27 +00:00 |
BlurFragmentShader.glsl
|
…
|
|
BlurVertexShader.glsl
|
…
|
|
GlowFragmentShader.glsl
|
…
|
|
GlowVertexShader.glsl
|
…
|
|
LineFragmentShader.glsl
|
Add fullscreen mode to sosci and rename screen type to screen overlay
|
2025-01-07 18:28:55 +00:00 |
LineVertexShader.glsl
|
Refactor software oscilloscope and remove legacy visualiser
|
2024-12-22 14:31:21 +00:00 |
OutputFragmentShader.glsl
|
Add overexposure effect
|
2025-02-02 21:10:02 +00:00 |
OutputVertexShader.glsl
|
Refactor software oscilloscope and remove legacy visualiser
|
2024-12-22 14:31:21 +00:00 |
RecordingSettings.cpp
|
Add custom framerate and resolution
|
2025-01-26 21:02:01 +00:00 |
RecordingSettings.h
|
Add custom framerate and resolution
|
2025-01-26 21:02:01 +00:00 |
SimpleFragmentShader.glsl
|
Refactor software oscilloscope and remove legacy visualiser
|
2024-12-22 14:31:21 +00:00 |
SimpleVertexShader.glsl
|
Refactor software oscilloscope and remove legacy visualiser
|
2024-12-22 14:31:21 +00:00 |
TexturedFragmentShader.glsl
|
Refactor software oscilloscope and remove legacy visualiser
|
2024-12-22 14:31:21 +00:00 |
TexturedVertexShader.glsl
|
Refactor software oscilloscope and remove legacy visualiser
|
2024-12-22 14:31:21 +00:00 |
VisualiserComponent.cpp
|
Save size and layout of application and adjust afterglow effect
|
2025-02-02 23:09:42 +00:00 |
VisualiserComponent.h
|
Add afterglow effect
|
2025-02-02 13:46:27 +00:00 |
VisualiserSettings.cpp
|
Fix several bugs, improve visualiser settings interface, add screen hue shift
|
2025-02-02 20:26:18 +00:00 |
VisualiserSettings.h
|
Save size and layout of application and adjust afterglow effect
|
2025-02-02 23:09:42 +00:00 |
WideBlurFragmentShader.glsl
|
…
|
|
WideBlurVertexShader.glsl
|
…
|
|