osci-render/Source/mathter/Transforms
James Ball eaf5a3eb9c Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
..
IdentityBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
OrthographicBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
PerspectiveBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
Rotation2DBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
Rotation3DBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
ScaleBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
ShearBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
TranslationBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
ViewBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00
ZeroBuilder.hpp Use mathter library for Camera and Frustum, and add viewMatrix-based camera 2024-02-11 22:06:35 +00:00