osci-render/Source/PluginProcessor.h

358 wiersze
16 KiB
C++

/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "shape/Shape.h"
#include "concurrency/BufferConsumer.h"
#include "audio/Effect.h"
#include "audio/ShapeSound.h"
#include "audio/ShapeVoice.h"
#include "audio/PublicSynthesiser.h"
#include <numbers>
#include "audio/AudioWebSocketServer.h"
#include "audio/DelayEffect.h"
#include "audio/PitchDetector.h"
#include "audio/WobbleEffect.h"
#include "audio/PerspectiveEffect.h"
#include "obj/ObjectServer.h"
#include "UGen/Env.h"
#include "UGen/ugen_JuceEnvelopeComponent.h"
//==============================================================================
/**
*/
class OscirenderAudioProcessor : public juce::AudioProcessor, juce::AudioProcessorParameter::Listener, public EnvelopeComponentListener
#if JucePlugin_Enable_ARA
, public juce::AudioProcessorARAExtension
#endif
{
public:
OscirenderAudioProcessor();
~OscirenderAudioProcessor() override;
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
const juce::String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram(int index) override;
const juce::String getProgramName(int index) override;
void changeProgramName(int index, const juce::String& newName) override;
void getStateInformation(juce::MemoryBlock& destData) override;
void setStateInformation(const void* data, int sizeInBytes) override;
std::shared_ptr<BufferConsumer> consumerRegister(std::vector<float>& buffer);
void consumerStop(std::shared_ptr<BufferConsumer> consumer);
void consumerRead(std::shared_ptr<BufferConsumer> consumer);
void parameterValueChanged(int parameterIndex, float newValue) override;
void parameterGestureChanged(int parameterIndex, bool gestureIsStarting) override;
void envelopeChanged(EnvelopeComponent* changedEnvelope) override;
int VERSION_HINT = 1;
std::atomic<double> currentSampleRate = 0.0;
juce::SpinLock effectsLock;
std::vector<std::shared_ptr<Effect>> toggleableEffects;
std::vector<std::shared_ptr<Effect>> luaEffects;
std::shared_ptr<Effect> frequencyEffect = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
frequency = values[0];
return input;
}, new EffectParameter(
"Frequency",
"Controls how many times per second the image is drawn, thereby controlling the pitch of the sound. Lower frequencies result in more-accurately drawn images, but more flickering, and vice versa.",
"frequency",
VERSION_HINT, 440.0, 0.0, 12000.0, 0.1
)
);
std::shared_ptr<Effect> volumeEffect = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
volume = values[0];
return input;
}, new EffectParameter(
"Volume",
"Controls the volume of the sound. Works by scaling the image and sound by a factor.",
"volume",
VERSION_HINT, 1.0, 0.0, 3.0
)
);
std::shared_ptr<Effect> thresholdEffect = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
threshold = values[0];
return input;
}, new EffectParameter(
"Threshold",
"Clips the sound and image to a maximum value. Applying a harsher threshold results in a more distorted sound.",
"threshold",
VERSION_HINT, 1.0, 0.0, 1.0
)
);
std::shared_ptr<Effect> focalLength = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
if (getCurrentFileIndex() != -1) {
auto camera = getCurrentFileParser()->getCamera();
if (camera == nullptr) return input;
camera->setFocalLength(values[0]);
}
return input;
}, new EffectParameter(
"Focal length",
"Controls the focal length of the camera being used to render the 3D object. A lower focal length results in a wider field of view, distorting the image, and making the image smaller.",
"objFocalLength",
VERSION_HINT, 1.0, 0.0, 2.0
)
);
BooleanParameter* fixedRotateX = new BooleanParameter("Object Fixed Rotate X", "objFixedRotateX", VERSION_HINT, false);
BooleanParameter* fixedRotateY = new BooleanParameter("Object Fixed Rotate Y", "objFixedRotateY", VERSION_HINT, false);
BooleanParameter* fixedRotateZ = new BooleanParameter("Object Fixed Rotate Z", "objFixedRotateZ", VERSION_HINT, false);
std::shared_ptr<Effect> rotateX = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
if (getCurrentFileIndex() != -1) {
auto obj = getCurrentFileParser()->getObject();
if (obj == nullptr) return input;
auto rotation = values[0] * std::numbers::pi;
if (fixedRotateX->getBoolValue()) {
obj->setCurrentRotationX(rotation);
} else {
obj->setBaseRotationX(rotation);
}
}
return input;
}, new EffectParameter(
"Object Rotate X",
"Controls the rotation of the 3D object around the X axis. When Object Fixed Rotate X is enabled, the object is unaffected by the rotation speed, and remains in a fixed position.",
"objRotateX",
VERSION_HINT, 1.0, -1.0, 1.0
)
);
std::shared_ptr<Effect> rotateY = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
if (getCurrentFileIndex() != -1) {
auto obj = getCurrentFileParser()->getObject();
if (obj == nullptr) return input;
auto rotation = values[0] * std::numbers::pi;
if (fixedRotateY->getBoolValue()) {
obj->setCurrentRotationY(rotation);
} else {
obj->setBaseRotationY(rotation);
}
}
return input;
}, new EffectParameter(
"Object Rotate Y",
"Controls the rotation of the 3D object around the Y axis. When Object Fixed Rotate Y is enabled, the object is unaffected by the rotation speed, and remains in a fixed position.",
"objRotateY",
VERSION_HINT, 1.0, -1.0, 1.0
)
);
std::shared_ptr<Effect> rotateZ = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
if (getCurrentFileIndex() != -1) {
auto obj = getCurrentFileParser()->getObject();
if (obj == nullptr) return input;
auto rotation = values[0] * std::numbers::pi;
if (fixedRotateZ->getBoolValue()) {
obj->setCurrentRotationZ(rotation);
} else {
obj->setBaseRotationZ(rotation);
}
}
return input;
}, new EffectParameter(
"Object Rotate Z",
"Controls the rotation of the 3D object around the Z axis. When Object Fixed Rotate Z is enabled, the object is unaffected by the rotation speed, and remains in a fixed position.",
"objRotateZ",
VERSION_HINT, 0.0, -1.0, 1.0
)
);
std::shared_ptr<Effect> rotateSpeed = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
if (getCurrentFileIndex() != -1) {
auto obj = getCurrentFileParser()->getObject();
if (obj == nullptr) return input;
obj->setRotationSpeed(values[0]);
}
return input;
}, new EffectParameter(
"Rotate Speed",
"Controls the speed at which the 3D object rotates. A negative value results in the object rotating in the opposite direction. The rotate speed is scaled by the different Object Rotate Axis values to rotate the object.",
"objRotateSpeed",
VERSION_HINT, 0.0, -1.0, 1.0
)
);
std::shared_ptr<Effect> traceMax = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
return input;
}, new EffectParameter(
"Trace max",
"Defines the maximum proportion of the image that is drawn before skipping to the next frame. This has the effect of 'tracing' out the image from a single dot when animated. By default, we draw until the end of the frame, so this value is 1.0.",
"traceMax",
VERSION_HINT, 1.0, 0.0, 1.0
)
);
std::shared_ptr<Effect> traceMin = std::make_shared<Effect>(
[this](int index, Point input, const std::vector<double>& values, double sampleRate) {
return input;
}, new EffectParameter(
"Trace min",
"Defines the proportion of the image that drawing starts from. This has the effect of 'tracing' out the image from a single dot when animated. By default, we start drawing from the beginning of the frame, so this value is 0.0.",
"traceMin",
VERSION_HINT, 0.0, 0.0, 1.0
)
);
std::shared_ptr<DelayEffect> delayEffect = std::make_shared<DelayEffect>();
std::function<void(int, juce::String, juce::String)> errorCallback = [this](int lineNum, juce::String fileName, juce::String error) { notifyErrorListeners(lineNum, fileName, error); };
std::shared_ptr<PerspectiveEffect> perspectiveEffect = std::make_shared<PerspectiveEffect>(VERSION_HINT, errorCallback);
BooleanParameter* midiEnabled = new BooleanParameter("MIDI Enabled", "midiEnabled", VERSION_HINT, false);
BooleanParameter* inputEnabled = new BooleanParameter("Audio Input Enabled", "inputEnabled", VERSION_HINT, false);
std::atomic<float> frequency = 440.0f;
juce::SpinLock parsersLock;
std::vector<std::shared_ptr<FileParser>> parsers;
std::vector<ShapeSound::Ptr> sounds;
std::vector<std::shared_ptr<juce::MemoryBlock>> fileBlocks;
std::vector<juce::String> fileNames;
int currentFileId = 0;
std::vector<int> fileIds;
std::atomic<int> currentFile = -1;
juce::ChangeBroadcaster broadcaster;
std::atomic<bool> objectServerRendering = false;
juce::ChangeBroadcaster fileChangeBroadcaster;
FloatParameter* attackTime = new FloatParameter("Attack Time", "attackTime", VERSION_HINT, 0.005, 0.0, 1.0);
FloatParameter* attackLevel = new FloatParameter("Attack Level", "attackLevel", VERSION_HINT, 1.0, 0.0, 1.0);
FloatParameter* decayTime = new FloatParameter("Decay Time", "decayTime", VERSION_HINT, 0.095, 0.0, 1.0);
FloatParameter* sustainLevel = new FloatParameter("Sustain Level", "sustainLevel", VERSION_HINT, 0.6, 0.0, 1.0);
FloatParameter* releaseTime = new FloatParameter("Release Time", "releaseTime", VERSION_HINT, 0.4, 0.0, 1.0);
FloatParameter* attackShape = new FloatParameter("Attack Shape", "attackShape", VERSION_HINT, 5, -50, 50);
FloatParameter* decayShape = new FloatParameter("Decay Shape", "decayShape", VERSION_HINT, -20, -50, 50);
FloatParameter* releaseShape = new FloatParameter("Release Shape", "releaseShape", VERSION_HINT, -5,-50, 50);
Env adsrEnv = Env::adsr(
attackTime->getValueUnnormalised(),
decayTime->getValueUnnormalised(),
sustainLevel->getValueUnnormalised(),
releaseTime->getValueUnnormalised(),
1.0,
std::vector<EnvCurve>{ attackShape->getValueUnnormalised(), decayShape->getValueUnnormalised(), releaseShape->getValueUnnormalised() }
);
juce::MidiKeyboardState keyboardState;
IntParameter* voices = new IntParameter("Voices", "voices", VERSION_HINT, 4, 1, 16);
private:
juce::SpinLock consumerLock;
std::vector<std::shared_ptr<BufferConsumer>> consumers;
public:
PitchDetector pitchDetector{*this};
std::shared_ptr<WobbleEffect> wobbleEffect = std::make_shared<WobbleEffect>(pitchDetector);
// shouldn't be accessed by audio thread, but needs to persist when GUI is closed
// so should only be accessed by message thread
juce::String currentProjectFile;
juce::SpinLock fontLock;
juce::Font font = juce::Font(juce::Font::getDefaultSansSerifFontName(), 1.0f, juce::Font::plain);
ShapeSound::Ptr objectServerSound = new ShapeSound();
void addLuaSlider();
void updateEffectPrecedence();
void updateFileBlock(int index, std::shared_ptr<juce::MemoryBlock> block);
void addFile(juce::File file);
void addFile(juce::String fileName, const char* data, const int size);
void addFile(juce::String fileName, std::shared_ptr<juce::MemoryBlock> data);
void removeFile(int index);
int numFiles();
void changeCurrentFile(int index);
void openFile(int index);
int getCurrentFileIndex();
std::shared_ptr<FileParser> getCurrentFileParser();
juce::String getCurrentFileName();
juce::String getFileName(int index);
juce::String getFileId(int index);
std::shared_ptr<juce::MemoryBlock> getFileBlock(int index);
void setObjectServerRendering(bool enabled);
void updateLuaValues();
void addErrorListener(ErrorListener* listener);
void removeErrorListener(ErrorListener* listener);
void notifyErrorListeners(int lineNumber, juce::String fileName, juce::String error);
private:
std::atomic<double> volume = 1.0;
std::atomic<double> threshold = 1.0;
bool prevMidiEnabled = !midiEnabled->getBoolValue();
std::vector<BooleanParameter*> booleanParameters;
std::vector<FloatParameter*> floatParameters;
std::vector<IntParameter*> intParameters;
std::vector<std::shared_ptr<Effect>> allEffects;
std::vector<std::shared_ptr<Effect>> permanentEffects;
juce::SpinLock errorListenersLock;
std::vector<ErrorListener*> errorListeners;
ShapeSound::Ptr defaultSound = new ShapeSound(std::make_shared<FileParser>());
PublicSynthesiser synth;
bool retriggerMidi = true;
AudioWebSocketServer softwareOscilloscopeServer{*this};
ObjectServer objectServer{*this};
const double VOLUME_BUFFER_SECONDS = 0.1;
std::vector<double> volumeBuffer;
int volumeBufferIndex = 0;
double squaredVolume = 0;
double currentVolume = 0;
void updateObjValues();
std::shared_ptr<Effect> getEffect(juce::String id);
BooleanParameter* getBooleanParameter(juce::String id);
FloatParameter* getFloatParameter(juce::String id);
IntParameter* getIntParameter(juce::String id);
void openLegacyProject(const juce::XmlElement* xml);
std::pair<std::shared_ptr<Effect>, EffectParameter*> effectFromLegacyId(const juce::String& id, bool updatePrecedence = false);
LfoType lfoTypeFromLegacyAnimationType(const juce::String& type);
double valueFromLegacy(double value, const juce::String& id);
void changeSound(ShapeSound::Ptr sound);
const double MIN_LENGTH_INCREMENT = 0.000001;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OscirenderAudioProcessor)
};