osci-render/Source/components/AudioPlayerComponent.h

84 wiersze
3.5 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "../CommonPluginProcessor.h"
#include "../LookAndFeel.h"
#include "../wav/WavParser.h"
class TimelineLookAndFeel : public OscirenderLookAndFeel {
public:
TimelineLookAndFeel() {}
void drawLinearSlider(juce::Graphics& g, int x, int y, int width, int height, float sliderPos, float minSliderPos, float maxSliderPos, const juce::Slider::SliderStyle style, juce::Slider& slider) override {
auto trackWidth = juce::jmin (6.0f, slider.isHorizontal() ? (float) height * 0.25f : (float) width * 0.25f);
juce::Point<float> startPoint (slider.isHorizontal() ? (float) x : (float) x + (float) width * 0.5f,
slider.isHorizontal() ? (float) y + (float) height * 0.5f : (float) (height + y));
juce::Point<float> endPoint (slider.isHorizontal() ? (float) (width + x) : startPoint.x,
slider.isHorizontal() ? startPoint.y : (float) y);
juce::Path backgroundTrack;
backgroundTrack.startNewSubPath (startPoint);
backgroundTrack.lineTo (endPoint);
g.setColour (slider.findColour (juce::Slider::backgroundColourId));
g.strokePath (backgroundTrack, { trackWidth, juce::PathStrokeType::curved, juce::PathStrokeType::rounded });
juce::Path valueTrack;
juce::Point<float> minPoint, maxPoint, thumbPoint;
auto kx = slider.isHorizontal() ? sliderPos : ((float) x + (float) width * 0.5f);
auto ky = slider.isHorizontal() ? ((float) y + (float) height * 0.5f) : sliderPos;
minPoint = startPoint;
maxPoint = { kx, ky };
auto thumbWidth = getSliderThumbRadius (slider);
valueTrack.startNewSubPath (minPoint);
valueTrack.lineTo (maxPoint);
g.setColour (slider.findColour (juce::Slider::trackColourId));
g.strokePath (valueTrack, { trackWidth, juce::PathStrokeType::curved, juce::PathStrokeType::rounded });
g.setColour (slider.findColour (juce::Slider::thumbColourId));
g.fillRect (juce::Rectangle<float> (thumbWidth / 2, 1.5 * thumbWidth).withCentre (maxPoint));
g.setColour(slider.findColour(sliderThumbOutlineColourId).withAlpha(slider.isEnabled() ? 1.0f : 0.5f));
g.drawRect(juce::Rectangle<float>(thumbWidth / 2, 1.5 * thumbWidth).withCentre(maxPoint));
}
};
class AudioPlayerListener {
public:
virtual void parserChanged() = 0;
};
class CommonAudioProcessor;
class AudioPlayerComponent : public juce::Component, public AudioPlayerListener {
public:
AudioPlayerComponent(CommonAudioProcessor& processor);
~AudioPlayerComponent() override;
void resized() override;
void setup();
void parserChanged() override;
void setPaused(bool paused);
bool isInitialised() const { return audioProcessor.wavParser.isInitialised(); }
std::function<void()> onParserChanged;
private:
CommonAudioProcessor& audioProcessor;
TimelineLookAndFeel timelineLookAndFeel;
SvgButton playButton{ "Play", BinaryData::play_svg, juce::Colours::white, juce::Colours::white};
SvgButton pauseButton{ "Pause", BinaryData::pause_svg, juce::Colours::white, juce::Colours::white };
SvgButton repeatButton{ "Repeat", BinaryData::repeat_svg, juce::Colours::white, Colours::accentColor };
SvgButton stopButton{ "Stop", BinaryData::stop_svg, juce::Colours::white, juce::Colours::white };
juce::Slider slider;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(AudioPlayerComponent)
JUCE_DECLARE_WEAK_REFERENCEABLE(AudioPlayerComponent)
};