osci-render/Source/lua/LuaParser.cpp

229 wiersze
6.1 KiB
C++

#include "LuaParser.h"
#include "luaimport.h"
std::function<void(const std::string&)> LuaParser::onPrint;
std::function<void()> LuaParser::onClear;
void LuaParser::maximumInstructionsReached(lua_State* L, lua_Debug* D) {
lua_getstack(L, 1, D);
lua_getinfo(L, "l", D);
std::string msg = std::to_string(D->currentline) + ": Maximum instructions reached! You may have an infinite loop.";
lua_pushstring(L, msg.c_str());
lua_error(L);
}
void LuaParser::setMaximumInstructions(lua_State*& L, int count) {
lua_sethook(L, LuaParser::maximumInstructionsReached, LUA_MASKCOUNT, count);
}
void LuaParser::resetMaximumInstructions(lua_State*& L) {
lua_sethook(L, LuaParser::maximumInstructionsReached, 0, 0);
}
static int luaPrint(lua_State* L) {
int nargs = lua_gettop(L);
for (int i = 1; i <= nargs; ++i) {
LuaParser::onPrint(luaL_tolstring(L, i, nullptr));
lua_pop(L, 1);
}
return 0;
}
static int luaClear(lua_State* L) {
LuaParser::onClear();
return 0;
}
static const struct luaL_Reg luaLib[] = {
{"print", luaPrint},
{"clear", luaClear},
{NULL, NULL} /* end of array */
};
extern int luaopen_customprintlib(lua_State* L) {
lua_getglobal(L, "_G");
luaL_setfuncs(L, luaLib, 0);
lua_pop(L, 1);
return 0;
}
LuaParser::LuaParser(juce::String fileName, juce::String script, std::function<void(int, juce::String, juce::String)> errorCallback, juce::String fallbackScript) : script(script), fallbackScript(fallbackScript), errorCallback(errorCallback), fileName(fileName) {}
void LuaParser::reset(lua_State*& L, juce::String script) {
functionRef = -1;
if (L != nullptr) {
lua_close(L);
}
L = luaL_newstate();
luaL_openlibs(L);
luaopen_customprintlib(L);
this->script = script;
parse(L);
}
void LuaParser::reportError(const char* errorChars) {
std::string error = errorChars;
std::regex nilRegex = std::regex(R"(attempt to.*nil value.*'slider_\w')");
// ignore nil errors about global variables, these are likely caused by other errors
if (std::regex_search(error, nilRegex)) {
return;
}
// remove any newlines from error message
error = std::regex_replace(error, std::regex(R"(\n|\r)"), "");
// remove script content from error message
error = std::regex_replace(error, std::regex(R"(^\[string ".*"\]:)"), "");
// extract line number from start of error message
std::regex lineRegex(R"(^(\d+): )");
std::smatch lineMatch;
std::regex_search(error, lineMatch, lineRegex);
if (lineMatch.size() > 1) {
int line = std::stoi(lineMatch[1]);
// remove line number from error message
error = std::regex_replace(error, lineRegex, "");
errorCallback(line, fileName, error);
}
}
void LuaParser::parse(lua_State*& L) {
const int ret = luaL_loadstring(L, script.toUTF8());
if (ret != 0) {
const char* error = lua_tostring(L, -1);
reportError(error);
lua_pop(L, 1);
revertToFallback(L);
} else {
functionRef = luaL_ref(L, LUA_REGISTRYINDEX);
}
}
void LuaParser::setGlobalVariable(lua_State*& L, const char* name, double value) {
lua_pushnumber(L, value);
lua_setglobal(L, name);
}
void LuaParser::setGlobalVariable(lua_State*& L, const char* name, int value) {
lua_pushnumber(L, value);
lua_setglobal(L, name);
}
void LuaParser::setGlobalVariables(lua_State*& L, LuaVariables& vars) {
setGlobalVariable(L, "step", vars.step);
setGlobalVariable(L, "sample_rate", vars.sampleRate);
setGlobalVariable(L, "frequency", vars.frequency);
setGlobalVariable(L, "phase", vars.phase);
for (int i = 0; i < NUM_SLIDERS; i++) {
setGlobalVariable(L, SLIDER_NAMES[i], vars.sliders[i]);
}
if (vars.isEffect) {
setGlobalVariable(L, "x", vars.x);
setGlobalVariable(L, "y", vars.y);
setGlobalVariable(L, "z", vars.z);
}
}
void LuaParser::incrementVars(LuaVariables& vars) {
vars.step++;
vars.phase += 2 * std::numbers::pi * vars.frequency / vars.sampleRate;
if (vars.phase > 2 * std::numbers::pi) {
vars.phase -= 2 * std::numbers::pi;
}
}
void LuaParser::clearStack(lua_State*& L) {
lua_settop(L, 0);
}
void LuaParser::revertToFallback(lua_State*& L) {
functionRef = -1;
usingFallbackScript = true;
if (script != fallbackScript) {
reset(L, fallbackScript);
}
}
void LuaParser::readTable(lua_State*& L, std::vector<float>& values) {
auto length = lua_rawlen(L, -1);
for (int i = 1; i <= length; i++) {
lua_pushinteger(L, i);
lua_gettable(L, -2);
float value = lua_tonumber(L, -1);
lua_pop(L, 1);
values.push_back(value);
}
}
// only the audio thread runs this fuction
std::vector<float> LuaParser::run(lua_State*& L, LuaVariables& vars) {
// if we haven't seen this state before, reset it
int stateIndex = std::find(seenStates.begin(), seenStates.end(), L) - seenStates.begin();
if (stateIndex == seenStates.size()) {
reset(L, script);
seenStates.push_back(L);
}
std::vector<float> values;
setGlobalVariables(L, vars);
// Get the function from the registry
lua_geti(L, LUA_REGISTRYINDEX, functionRef);
setMaximumInstructions(L, 5000000);
if (lua_isfunction(L, -1)) {
const int ret = lua_pcall(L, 0, LUA_MULTRET, 0);
if (ret != LUA_OK) {
const char* error = lua_tostring(L, -1);
reportError(error);
revertToFallback(L);
} else {
if (lua_istable(L, -1)) {
readTable(L, values);
}
}
} else {
revertToFallback(L);
}
resetMaximumInstructions(L);
if (functionRef != -1 && !usingFallbackScript) {
resetErrors();
}
clearStack(L);
incrementVars(vars);
return values;
}
bool LuaParser::isFunctionValid() {
return functionRef != -1;
}
juce::String LuaParser::getScript() {
return script;
}
void LuaParser::resetErrors() {
errorCallback(-1, fileName, "");
}
void LuaParser::close(lua_State*& L) {
if (L != nullptr) {
lua_close(L);
}
}