osci-render/Source/parser/FrameSource.h

16 wiersze
345 B
C++

#pragma once
#include <JuceHeader.h>
#include <vector>
#include <memory>
class FrameSource {
public:
virtual std::vector<std::unique_ptr<osci::Shape>> nextFrame() = 0;
virtual osci::Point nextSample() = 0;
virtual bool isSample() = 0;
virtual bool isActive() = 0;
virtual void disable() = 0;
virtual void enable() = 0;
};