kopia lustrzana https://github.com/jameshball/osci-render
57 wiersze
1.6 KiB
C++
57 wiersze
1.6 KiB
C++
#pragma once
|
|
|
|
#include "FrameSource.h"
|
|
#include "../shape/Shape.h"
|
|
#include "../obj/WorldObject.h"
|
|
#include "../svg/SvgParser.h"
|
|
#include "../txt/TextParser.h"
|
|
#include "../gpla/LineArtParser.h"
|
|
#include "../lua/LuaParser.h"
|
|
#include "../img/ImageParser.h"
|
|
#include "../wav/WavParser.h"
|
|
|
|
class OscirenderAudioProcessor;
|
|
class FileParser {
|
|
public:
|
|
FileParser(OscirenderAudioProcessor &p, std::function<void(int, juce::String, juce::String)> errorCallback = nullptr);
|
|
|
|
void parse(juce::String fileName, juce::String extension, std::unique_ptr<juce::InputStream> stream, juce::Font font);
|
|
std::vector<std::unique_ptr<Shape>> nextFrame();
|
|
Point nextSample(lua_State*& L, LuaVariables& vars);
|
|
void closeLua(lua_State*& L);
|
|
bool isSample();
|
|
bool isActive();
|
|
void disable();
|
|
void enable();
|
|
|
|
std::shared_ptr<WorldObject> getObject();
|
|
std::shared_ptr<SvgParser> getSvg();
|
|
std::shared_ptr<TextParser> getText();
|
|
std::shared_ptr<LineArtParser> getLineArt();
|
|
std::shared_ptr<LuaParser> getLua();
|
|
std::shared_ptr<ImageParser> getImg();
|
|
std::shared_ptr<WavParser> getWav();
|
|
|
|
bool isAnimatable = false;
|
|
|
|
private:
|
|
OscirenderAudioProcessor& audioProcessor;
|
|
|
|
bool active = true;
|
|
bool sampleSource = false;
|
|
|
|
juce::SpinLock lock;
|
|
|
|
std::shared_ptr<WorldObject> object;
|
|
std::shared_ptr<SvgParser> svg;
|
|
std::shared_ptr<TextParser> text;
|
|
std::shared_ptr<LineArtParser> gpla;
|
|
std::shared_ptr<LuaParser> lua;
|
|
std::shared_ptr<ImageParser> img;
|
|
std::shared_ptr<WavParser> wav;
|
|
|
|
juce::String fallbackLuaScript = "return { 0.0, 0.0 }";
|
|
|
|
std::function<void(int, juce::String, juce::String)> errorCallback;
|
|
};
|