osci-render/Source/audio/RotateEffect.h

11 wiersze
281 B
C++

#pragma once
#include "EffectApplication.h"
#include "../shape/Vector2.h"
class RotateEffect : public EffectApplication {
public:
RotateEffect();
~RotateEffect();
Vector2 apply(int index, Vector2 input, double value, double frequency, double sampleRate) override;
};