osci-render/Source/audio
James Ball a6d25a122c Use a blocking queue instead of lock free to massively reduce CPU usage 2023-09-09 15:32:03 +01:00
..
AudioWebSocketServer.cpp
AudioWebSocketServer.h
BitCrushEffect.cpp
BitCrushEffect.h
BooleanParameter.h
BulgeEffect.cpp
BulgeEffect.h
DelayEffect.cpp
DelayEffect.h
DistortEffect.cpp
DistortEffect.h
Effect.cpp
Effect.h
EffectApplication.cpp Fix SVG parsing bugs, object parsing bugs, rotation precision errors 2023-09-09 11:22:14 +01:00
EffectApplication.h
EffectParameter.h Change how min/max is initialised to prevent naming conflicts on Windows 2023-09-07 21:55:10 +01:00
LuaEffect.cpp
LuaEffect.h
PerspectiveEffect.cpp Fix SVG parsing bugs, object parsing bugs, rotation precision errors 2023-09-09 11:22:14 +01:00
PerspectiveEffect.h Replace std min with juce jmin 2023-09-09 13:47:02 +01:00
PitchDetector.cpp
PitchDetector.h
RotateEffect.cpp
RotateEffect.h
ShapeSound.cpp Use a blocking queue instead of lock free to massively reduce CPU usage 2023-09-09 15:32:03 +01:00
ShapeSound.h Use a blocking queue instead of lock free to massively reduce CPU usage 2023-09-09 15:32:03 +01:00
ShapeVoice.cpp Support enabling and disabling MIDI 2023-09-07 22:04:08 +01:00
ShapeVoice.h Support enabling and disabling MIDI 2023-09-07 22:04:08 +01:00
SmoothEffect.cpp
SmoothEffect.h
VectorCancellingEffect.cpp
VectorCancellingEffect.h
WobbleEffect.cpp
WobbleEffect.h