osci-render/Source/obj/ObjectServer.h

20 wiersze
385 B
C++

#pragma once
#include <JuceHeader.h>
#include "../gpla/LineArtParser.h"
class OscirenderAudioProcessor;
class ObjectServer : public juce::Thread {
public:
ObjectServer(OscirenderAudioProcessor& p);
~ObjectServer();
void run() override;
void reload();
private:
OscirenderAudioProcessor& audioProcessor;
int port = 51677;
juce::StreamingSocket socket;
};