kopia lustrzana https://github.com/jameshball/osci-render
43 wiersze
1.1 KiB
C++
43 wiersze
1.1 KiB
C++
#pragma once
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#include "Shape.h"
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#include <cmath>
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#include <string>
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class Point : public Shape {
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public:
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Point(double x, double y, double z);
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Point(double x, double y);
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Point(double val);
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Point();
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Point nextVector(double drawingProgress) override;
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void scale(double x, double y, double z) override;
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void translate(double x, double y, double z) override;
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double length() override;
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double magnitude();
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std::unique_ptr<Shape> clone() override;
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std::string type() override;
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void rotate(double rotateX, double rotateY, double rotateZ);
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void normalize();
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double innerProduct(Point& other);
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std::string toString();
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Point& operator=(const Point& other);
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bool operator==(const Point& other);
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bool operator!=(const Point& other);
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Point operator+(const Point& other);
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Point operator+(double scalar);
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friend Point operator+(double scalar, const Point& point);
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Point operator-(const Point& other);
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Point operator-();
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Point operator*(const Point& other);
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Point operator*(double scalar);
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friend Point operator*(double scalar, const Point& point);
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double x, y, z;
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static double EPSILON;
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}; |