osci-render/Source/audio
James Ball 08458a4251 Add LFO and LFO Rate as parameters 2023-07-20 20:01:09 +01:00
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AudioWebSocketServer.cpp Add audio websocket server that sends data to software oscilloscope browser client 2023-07-10 22:00:36 +01:00
AudioWebSocketServer.h Add audio websocket server that sends data to software oscilloscope browser client 2023-07-10 22:00:36 +01:00
BitCrushEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
BitCrushEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
BooleanParameter.h Add parameters for enabling and disabling effects, and refactor effects to store a boolean for enabled effects rather than presence in a list 2023-07-18 17:25:09 +01:00
BulgeEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
BulgeEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
DelayEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
DelayEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
DistortEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
DistortEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
Effect.cpp Add LFO and LFO Rate as parameters 2023-07-20 20:01:09 +01:00
Effect.h Convert all parameters to raw pointers as JUCE manages them 2023-07-18 19:20:54 +01:00
EffectApplication.cpp Add vertical/horizontal distort, rotate, and vector cancelling effects 2023-03-28 14:33:56 +01:00
EffectApplication.h Add parameters for enabling and disabling effects, and refactor effects to store a boolean for enabled effects rather than presence in a list 2023-07-18 17:25:09 +01:00
EffectParameter.h Add LFO and LFO Rate as parameters 2023-07-20 20:01:09 +01:00
LuaEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
LuaEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
PitchDetector.cpp Add wobble effect and remove frequency input from effect applications 2023-07-13 20:11:24 +01:00
PitchDetector.h Add wobble effect and remove frequency input from effect applications 2023-07-13 20:11:24 +01:00
RotateEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
RotateEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
SmoothEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
SmoothEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
VectorCancellingEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
VectorCancellingEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
WobbleEffect.cpp Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
WobbleEffect.h Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00