osci-render/Source/audio/BulgeEffect.h

11 wiersze
274 B
C++

#pragma once
#include "EffectApplication.h"
#include "../shape/Vector2.h"
class BulgeEffect : public EffectApplication {
public:
BulgeEffect();
~BulgeEffect();
Vector2 apply(int index, Vector2 input, const std::vector<double>&, double sampleRate) override;
};