kopia lustrzana https://github.com/jameshball/osci-render
94 wiersze
1.4 KiB
C++
94 wiersze
1.4 KiB
C++
#include "BinaryHeap.h"
|
|
|
|
void BinaryHeap::Clear()
|
|
{
|
|
key.clear();
|
|
pos.clear();
|
|
satellite.clear();
|
|
}
|
|
|
|
void BinaryHeap::Insert(double k, int s)
|
|
{
|
|
//Ajust the structures to fit new data
|
|
if(s >= (int)pos.size())
|
|
{
|
|
pos.resize(s+1, -1);
|
|
key.resize(s+1);
|
|
//Recall that position 0 of satellite is unused
|
|
satellite.resize(s+2);
|
|
}
|
|
//If satellite is already in the heap
|
|
else if(pos[s] != -1)
|
|
{
|
|
throw "Error: satellite already in heap";
|
|
}
|
|
|
|
int i;
|
|
for(i = ++size; i/2 > 0 && GREATER(key[satellite[i/2]], k); i /= 2)
|
|
{
|
|
satellite[i] = satellite[i/2];
|
|
pos[satellite[i]] = i;
|
|
}
|
|
satellite[i] = s;
|
|
pos[s] = i;
|
|
key[s] = k;
|
|
}
|
|
|
|
int BinaryHeap::Size()
|
|
{
|
|
return size;
|
|
}
|
|
|
|
int BinaryHeap::DeleteMin()
|
|
{
|
|
if(size == 0)
|
|
throw "Error: empty heap";
|
|
|
|
int min = satellite[1];
|
|
int slast = satellite[size--];
|
|
|
|
|
|
int child;
|
|
int i;
|
|
for(i = 1, child = 2; child <= size; i = child, child *= 2)
|
|
{
|
|
if(child < size && GREATER(key[satellite[child]], key[satellite[child+1]]))
|
|
child++;
|
|
|
|
if(GREATER(key[slast], key[satellite[child]]))
|
|
{
|
|
satellite[i] = satellite[child];
|
|
pos[satellite[child]] = i;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
satellite[i] = slast;
|
|
pos[slast] = i;
|
|
|
|
pos[min] = -1;
|
|
|
|
return min;
|
|
}
|
|
|
|
void BinaryHeap::ChangeKey(double k, int s)
|
|
{
|
|
Remove(s);
|
|
Insert(k, s);
|
|
}
|
|
|
|
void BinaryHeap::Remove(int s)
|
|
{
|
|
int i;
|
|
for(i = pos[s]; i/2 > 0; i /= 2)
|
|
{
|
|
satellite[i] = satellite[i/2];
|
|
pos[satellite[i]] = i;
|
|
}
|
|
satellite[1] = s;
|
|
pos[s] = 1;
|
|
|
|
DeleteMin();
|
|
}
|
|
|