osci-render/Source/audio/VectorCancellingEffect.h

35 wiersze
1.1 KiB
C++

#pragma once
#include <JuceHeader.h>
class VectorCancellingEffect : public osci::EffectApplication {
public:
osci::Point apply(int index, osci::Point input, const std::vector<std::atomic<double>>& values, double sampleRate) override {
double value = values[0];
if (value < 0.001) {
return input;
}
double frequency = 1.0 + 9.0 * value;
if (index < lastIndex) {
nextInvert = nextInvert - lastIndex + frequency;
}
lastIndex = index;
if (index >= nextInvert) {
nextInvert += frequency;
} else {
input.scale(-1, -1, 1);
}
return input;
}
std::shared_ptr<osci::Effect> build() const override {
auto eff = std::make_shared<osci::Effect>(
std::make_shared<VectorCancellingEffect>(),
new osci::EffectParameter("Vector Cancelling", "Inverts the audio and image every few samples to 'cancel out' the audio, making the audio quiet, and distorting the image.", "vectorCancelling", VERSION_HINT, 0.5, 0.0, 1.0));
eff->setIcon(BinaryData::vectorcancelling_svg);
return eff;
}
private:
int lastIndex = 0;
double nextInvert = 0;
};