kopia lustrzana https://github.com/jameshball/osci-render
30 wiersze
978 B
C++
30 wiersze
978 B
C++
#pragma once
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#include <cmath>
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#include <cstdlib>
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#include <vector>
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#include <memory>
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#include <string>
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class Point;
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class Shape {
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public:
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virtual Point nextVector(double drawingProgress) = 0;
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virtual void scale(double x, double y, double z) = 0;
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virtual void translate(double x, double y, double z) = 0;
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virtual double length() = 0;
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virtual std::unique_ptr<Shape> clone() = 0;
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virtual std::string type() = 0;
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static double totalLength(std::vector<std::unique_ptr<Shape>>&);
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static void normalize(std::vector<std::unique_ptr<Shape>>&, double, double);
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static void normalize(std::vector<std::unique_ptr<Shape>>&);
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static double height(std::vector<std::unique_ptr<Shape>>&);
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static double width(std::vector<std::unique_ptr<Shape>>&);
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static Point maxVector(std::vector<std::unique_ptr<Shape>>&);
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static void removeOutOfBounds(std::vector<std::unique_ptr<Shape>>&);
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const double INVALID_LENGTH = -1.0;
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double len = INVALID_LENGTH;
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}; |