kopia lustrzana https://github.com/jameshball/osci-render
51 wiersze
1.3 KiB
C++
51 wiersze
1.3 KiB
C++
#include "CircleArc.h"
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#include <numbers>
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#include "Line.h"
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CircleArc::CircleArc(double x, double y, double radiusX, double radiusY, double startAngle, double endAngle) : x(x), y(y), radiusX(radiusX), radiusY(radiusY), startAngle(startAngle), endAngle(endAngle) {}
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Point CircleArc::nextVector(double drawingProgress) {
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// scale between start and end angle in the positive direction
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double angle = startAngle + endAngle * drawingProgress;
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return Point(
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x + radiusX * std::cos(angle),
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y + radiusY * std::sin(angle)
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);
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}
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void CircleArc::scale(double x, double y, double z) {
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this->x *= x;
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this->y *= y;
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this->radiusX *= x;
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this->radiusY *= y;
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}
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void CircleArc::translate(double x, double y, double z) {
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this->x += x;
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this->y += y;
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}
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double CircleArc::length() {
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if (len < 0) {
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len = 0;
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// TODO: Replace this, it's stupid. Do a real approximation.
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int segments = 5;
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Point start;
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Point end = nextVector(0);
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for (int i = 0; i < segments; i++) {
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start = end;
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end = nextVector((i + 1) / (double) segments);
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len += Line::length(start.x, start.y, start.z, end.x, end.y, end.z);
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}
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}
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return len;
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}
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std::unique_ptr<Shape> CircleArc::clone() {
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return std::make_unique<CircleArc>(x, y, radiusX, radiusY, startAngle, endAngle);
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}
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std::string CircleArc::type() {
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return std::string("Arc");
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}
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