osci-render/Source/audio/VectorCancellingEffect.h

14 wiersze
364 B
C++

#pragma once
#include "EffectApplication.h"
#include "../shape/Point.h"
class VectorCancellingEffect : public EffectApplication {
public:
VectorCancellingEffect();
~VectorCancellingEffect();
Point apply(int index, Point input, const std::vector<double>& values, double sampleRate) override;
private:
int lastIndex = 0;
double nextInvert = 0;
};