osci-render/Source/audio/BitCrushEffect.h

11 wiersze
265 B
C++

#pragma once
#include "EffectApplication.h"
#include "../shape/Point.h"
class BitCrushEffect : public EffectApplication {
public:
BitCrushEffect();
Point apply(int index, Point input, const std::vector<double>& values, double sampleRate) override;
};