kopia lustrzana https://github.com/jameshball/osci-render
25 wiersze
936 B
C++
25 wiersze
936 B
C++
#pragma once
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#include <JuceHeader.h>
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class BulgeEffect : public osci::EffectApplication {
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public:
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osci::Point apply(int index, osci::Point input, const std::vector<std::atomic<double>>& values, double sampleRate) override {
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double value = values[0];
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double translatedBulge = -value + 1;
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double r = sqrt(pow(input.x, 2) + pow(input.y, 2));
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double theta = atan2(input.y, input.x);
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double rn = pow(r, translatedBulge);
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return osci::Point(rn * cos(theta), rn * sin(theta), input.z);
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}
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std::shared_ptr<osci::Effect> build() const override {
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auto eff = std::make_shared<osci::Effect>(
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std::make_shared<BulgeEffect>(),
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new osci::EffectParameter("Bulge", "Applies a bulge that makes the centre of the image larger, and squishes the edges of the image. This applies a distortion to the audio.", "bulge", VERSION_HINT, 0.5, 0.0, 1.0));
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eff->setIcon(BinaryData::bulge_svg);
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return eff;
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}
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};
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