kopia lustrzana https://github.com/jameshball/osci-render
- Replace per-sample animateValues() with block-based processing - Process each parameter as a complete block instead of sample-by-sample - Move LFO type and sidechain checks outside sample loops (reduces branching) - Remove unnecessary per-sample caching (phaseInc, cachedSmoothingWeight, lastLfoRate, lfoStartNorm, lfoEndNorm, cachedLfoMinBound, etc.) - Keep only essential state: phase (LFO) and rngState (noise) - Simplify prepareToPlay() - only stores sample rate - Remove nextPhase() helper function (inlined into animateValues) - Replace jassert in SimpleEffect with fallback to static parameter values - Remove OSCI_UNINITIALIZED_F sentinel (no longer needed) This refactor significantly reduces CPU overhead by eliminating redundant per-sample branching and cache checks, while maintaining exact same behavior. |
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| .. | ||
| LuaParser.cpp | ||
| LuaParser.h | ||