#pragma once #include "Shape.h" #include #include class Point : public Shape { public: Point(double x, double y, double z); Point(double x, double y); Point(double val); Point(); Point nextVector(double drawingProgress) override; void scale(double x, double y, double z) override; void translate(double x, double y, double z) override; double length() override; double magnitude(); std::unique_ptr clone() override; std::string type() override; void rotate(double rotateX, double rotateY, double rotateZ); // copy assignment operator Point& operator=(const Point& other); double x, y, z; };