/* ============================================================================== This file contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #include "PluginProcessor.h" #include "PluginEditor.h" #include "parser/FileParser.h" #include "parser/FrameProducer.h" #include "audio/RotateEffect.h" #include "audio/VectorCancellingEffect.h" #include "audio/DistortEffect.h" #include "audio/SmoothEffect.h" #include "audio/BitCrushEffect.h" #include "audio/BulgeEffect.h" #include "audio/LuaEffect.h" #include "audio/EffectParameter.h" //============================================================================== OscirenderAudioProcessor::OscirenderAudioProcessor() #ifndef JucePlugin_PreferredChannelConfigurations : AudioProcessor (BusesProperties() #if ! JucePlugin_IsMidiEffect #if ! JucePlugin_IsSynth .withInput ("Input", juce::AudioChannelSet::stereo(), true) #endif .withOutput ("Output", juce::AudioChannelSet::stereo(), true) #endif ) #endif { // locking isn't necessary here because we are in the constructor toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Bit Crush", "Limits the resolution of points drawn to the screen, making the image look pixelated, and making the audio sound more 'digital' and distorted.", "bitCrush", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Bulge", "Applies a bulge that makes the centre of the image larger, and squishes the edges of the image. This applies a distortion to the audio.", "bulge", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("2D Rotate", "Rotates the image, and pans the audio.", "2DRotateSpeed", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Vector Cancelling", "Inverts the audio and image every few samples to 'cancel out' the audio, making the audio quiet, and distorting the image.", "vectorCancelling", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(false), new EffectParameter("Distort X", "Distorts the image in the horizontal direction by jittering the audio sample being drawn.", "distortX", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(true), new EffectParameter("Distort Y", "Distorts the image in the vertical direction by jittering the audio sample being drawn.", "distortY", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( [this](int index, Vector2 input, const std::vector& values, double sampleRate) { input.x += values[0]; input.y += values[1]; return input; }, std::vector{ new EffectParameter("Translate X", "Moves the image horizontally.", "translateX", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Translate Y", "Moves the image vertically.", "translateY", VERSION_HINT, 0.0, -1.0, 1.0) } )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Smoothing", "This works as a low-pass frequency filter that removes high frequencies, making the image look smoother, and audio sound less harsh.", "smoothing", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( wobbleEffect, new EffectParameter("Wobble", "Adds a sine wave of the prominent frequency in the audio currently playing. The sine wave's frequency is slightly offset to create a subtle 'wobble' in the image. Increasing the slider increases the strength of the wobble.", "wobble", VERSION_HINT, 0.0, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( delayEffect, std::vector{ new EffectParameter("Delay Decay", "Adds repetitions, delays, or echos to the audio. This slider controls the volume of the echo.", "delayDecay", VERSION_HINT, 0.0, 0.0, 1.0), new EffectParameter("Delay Length", "Controls the time in seconds between echos.", "delayLength", VERSION_HINT, 0.5, 0.0, 1.0) } )); toggleableEffects.push_back(std::make_shared( perspectiveEffect, std::vector{ new EffectParameter("3D Perspective", "Controls the strength of the 3D perspective effect which treats the image as a 3D object that can be rotated.", "perspectiveStrength", VERSION_HINT, 0.0, 0.0, 1.0), new EffectParameter("Depth (z)", "Controls how far away the 3D object is drawn away from the camera (the Z position).", "perspectiveZPos", VERSION_HINT, 0.1, 0.0, 1.0), new EffectParameter("Rotate Speed", "Controls how fast the 3D object rotates in the direction determined by the rotation sliders below.", "perspectiveRotateSpeed", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Rotate X", "Controls the rotation of the object in the X axis.", "perspectiveRotateX", VERSION_HINT, 1.0, -1.0, 1.0), new EffectParameter("Rotate Y", "Controls the rotation of the object in the Y axis.", "perspectiveRotateY", VERSION_HINT, 1.0, -1.0, 1.0), new EffectParameter("Rotate Z", "Controls the rotation of the object in the Z axis.", "perspectiveRotateZ", VERSION_HINT, 0.0, -1.0, 1.0), } )); toggleableEffects.push_back(traceMax); toggleableEffects.push_back(traceMin); for (int i = 0; i < toggleableEffects.size(); i++) { auto effect = toggleableEffects[i]; effect->markEnableable(false); addParameter(effect->enabled); effect->enabled->setValueNotifyingHost(false); effect->setPrecedence(i); } permanentEffects.push_back(frequencyEffect); permanentEffects.push_back(volumeEffect); permanentEffects.push_back(thresholdEffect); permanentEffects.push_back(rotateSpeed); permanentEffects.push_back(rotateX); permanentEffects.push_back(rotateY); permanentEffects.push_back(rotateZ); permanentEffects.push_back(focalLength); for (int i = 0; i < 26; i++) { addLuaSlider(); } for (auto& effect : luaEffects) { effect->addListener(0, this); } allEffects = toggleableEffects; allEffects.insert(allEffects.end(), permanentEffects.begin(), permanentEffects.end()); allEffects.insert(allEffects.end(), luaEffects.begin(), luaEffects.end()); for (auto effect : allEffects) { for (auto effectParameter : effect->parameters) { auto parameters = effectParameter->getParameters(); for (auto parameter : parameters) { addParameter(parameter); } } } booleanParameters.push_back(fixedRotateX); booleanParameters.push_back(fixedRotateY); booleanParameters.push_back(fixedRotateZ); booleanParameters.push_back(perspectiveEffect->fixedRotateX); booleanParameters.push_back(perspectiveEffect->fixedRotateY); booleanParameters.push_back(perspectiveEffect->fixedRotateZ); booleanParameters.push_back(midiEnabled); booleanParameters.push_back(inputEnabled); for (auto parameter : booleanParameters) { addParameter(parameter); } floatParameters.push_back(attackTime); floatParameters.push_back(attackLevel); floatParameters.push_back(attackShape); floatParameters.push_back(decayTime); floatParameters.push_back(decayShape); floatParameters.push_back(sustainLevel); floatParameters.push_back(releaseTime); floatParameters.push_back(releaseShape); for (auto parameter : floatParameters) { addParameter(parameter); } for (int i = 0; i < voices->getValueUnnormalised(); i++) { synth.addVoice(new ShapeVoice(*this)); } intParameters.push_back(voices); for (auto parameter : intParameters) { addParameter(parameter); } voices->addListener(this); synth.addSound(defaultSound); } OscirenderAudioProcessor::~OscirenderAudioProcessor() { for (auto& effect : luaEffects) { effect->removeListener(0, this); } voices->removeListener(this); } const juce::String OscirenderAudioProcessor::getName() const { return JucePlugin_Name; } bool OscirenderAudioProcessor::acceptsMidi() const { #if JucePlugin_WantsMidiInput return true; #else return false; #endif } bool OscirenderAudioProcessor::producesMidi() const { #if JucePlugin_ProducesMidiOutput return true; #else return false; #endif } bool OscirenderAudioProcessor::isMidiEffect() const { #if JucePlugin_IsMidiEffect return true; #else return false; #endif } double OscirenderAudioProcessor::getTailLengthSeconds() const { return 0.0; } int OscirenderAudioProcessor::getNumPrograms() { return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs, // so this should be at least 1, even if you're not really implementing programs. } int OscirenderAudioProcessor::getCurrentProgram() { return 0; } void OscirenderAudioProcessor::setCurrentProgram(int index) { } const juce::String OscirenderAudioProcessor::getProgramName(int index) { return {}; } void OscirenderAudioProcessor::changeProgramName(int index, const juce::String& newName) {} void OscirenderAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) { currentSampleRate = sampleRate; volumeBuffer = std::vector(VOLUME_BUFFER_SECONDS * sampleRate, 0); pitchDetector.setSampleRate(sampleRate); synth.setCurrentPlaybackSampleRate(sampleRate); retriggerMidi = true; for (auto& effect : allEffects) { effect->updateSampleRate(currentSampleRate); } } void OscirenderAudioProcessor::releaseResources() { // When playback stops, you can use this as an opportunity to free up any // spare memory, etc. } #ifndef JucePlugin_PreferredChannelConfigurations bool OscirenderAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const { #if JucePlugin_IsMidiEffect juce::ignoreUnused (layouts); return true; #else // This is the place where you check if the layout is supported. // In this template code we only support mono or stereo. // Some plugin hosts, such as certain GarageBand versions, will only // load plugins that support stereo bus layouts. if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono() && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo()) return false; // This checks if the input layout matches the output layout #if ! JucePlugin_IsSynth if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet()) return false; #endif return true; #endif } #endif // effectsLock should be held when calling this void OscirenderAudioProcessor::addLuaSlider() { juce::String sliderName = ""; int sliderNum = luaEffects.size() + 1; while (sliderNum > 0) { int mod = (sliderNum - 1) % 26; sliderName = (char)(mod + 'A') + sliderName; sliderNum = (sliderNum - mod) / 26; } luaEffects.push_back(std::make_shared( std::make_shared(sliderName, *this), new EffectParameter( "Lua Slider " + sliderName, "Controls the value of the Lua variable called slider_" + sliderName.toLowerCase() + ".", "lua" + sliderName, VERSION_HINT, 0.0, 0.0, 1.0, 0.001, false ) )); auto& effect = luaEffects.back(); effect->parameters[0]->disableLfo(); effect->parameters[0]->disableSidechain(); } // effectsLock should be held when calling this void OscirenderAudioProcessor::updateLuaValues() { for (auto& effect : luaEffects) { effect->apply(); } } void OscirenderAudioProcessor::addErrorListener(ErrorListener* listener) { juce::SpinLock::ScopedLockType lock(errorListenersLock); errorListeners.push_back(listener); } void OscirenderAudioProcessor::removeErrorListener(ErrorListener* listener) { juce::SpinLock::ScopedLockType lock(errorListenersLock); errorListeners.erase(std::remove(errorListeners.begin(), errorListeners.end(), listener), errorListeners.end()); } // parsersLock should be held when calling this void OscirenderAudioProcessor::updateObjValues() { focalLength->apply(); rotateX->apply(); rotateY->apply(); rotateZ->apply(); rotateSpeed->apply(); } // effectsLock should be held when calling this std::shared_ptr OscirenderAudioProcessor::getEffect(juce::String id) { for (auto& effect : allEffects) { if (effect->getId() == id) { return effect; } } return nullptr; } // effectsLock should be held when calling this BooleanParameter* OscirenderAudioProcessor::getBooleanParameter(juce::String id) { for (auto& parameter : booleanParameters) { if (parameter->paramID == id) { return parameter; } } return nullptr; } // effectsLock should be held when calling this FloatParameter* OscirenderAudioProcessor::getFloatParameter(juce::String id) { for (auto& parameter : floatParameters) { if (parameter->paramID == id) { return parameter; } } return nullptr; } // effectsLock should be held when calling this IntParameter* OscirenderAudioProcessor::getIntParameter(juce::String id) { for (auto& parameter : intParameters) { if (parameter->paramID == id) { return parameter; } } return nullptr; } // effectsLock MUST be held when calling this void OscirenderAudioProcessor::updateEffectPrecedence() { auto sortFunc = [](std::shared_ptr a, std::shared_ptr b) { return a->getPrecedence() < b->getPrecedence(); }; std::sort(toggleableEffects.begin(), toggleableEffects.end(), sortFunc); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::updateFileBlock(int index, std::shared_ptr block) { if (index < 0 || index >= fileBlocks.size()) { return; } fileBlocks[index] = block; openFile(index); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::addFile(juce::File file) { fileBlocks.push_back(std::make_shared()); fileNames.push_back(file.getFileName()); fileIds.push_back(currentFileId++); parsers.push_back(std::make_shared(errorCallback)); sounds.push_back(new ShapeSound(parsers.back())); file.createInputStream()->readIntoMemoryBlock(*fileBlocks.back()); openFile(fileBlocks.size() - 1); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::addFile(juce::String fileName, const char* data, const int size) { fileBlocks.push_back(std::make_shared()); fileNames.push_back(fileName); fileIds.push_back(currentFileId++); parsers.push_back(std::make_shared(errorCallback)); sounds.push_back(new ShapeSound(parsers.back())); fileBlocks.back()->append(data, size); openFile(fileBlocks.size() - 1); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::addFile(juce::String fileName, std::shared_ptr data) { fileBlocks.push_back(data); fileNames.push_back(fileName); fileIds.push_back(currentFileId++); parsers.push_back(std::make_shared(errorCallback)); sounds.push_back(new ShapeSound(parsers.back())); openFile(fileBlocks.size() - 1); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::removeFile(int index) { if (index < 0 || index >= fileBlocks.size()) { return; } fileBlocks.erase(fileBlocks.begin() + index); fileNames.erase(fileNames.begin() + index); fileIds.erase(fileIds.begin() + index); parsers.erase(parsers.begin() + index); sounds.erase(sounds.begin() + index); auto newFileIndex = index; if (newFileIndex >= fileBlocks.size()) { newFileIndex = fileBlocks.size() - 1; } changeCurrentFile(newFileIndex); } int OscirenderAudioProcessor::numFiles() { return fileBlocks.size(); } // used for opening NEW files. Should be the default way of opening files as // it will reparse any existing files, so it is safer. // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::openFile(int index) { if (index < 0 || index >= fileBlocks.size()) { return; } juce::SpinLock::ScopedLockType lock(fontLock); parsers[index]->parse(juce::String(fileIds[index]), fileNames[index].fromLastOccurrenceOf(".", true, false), std::make_unique(*fileBlocks[index], false), font); changeCurrentFile(index); } // used ONLY for changing the current file to an EXISTING file. // much faster than openFile(int index) because it doesn't reparse any files. // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::changeCurrentFile(int index) { if (index == -1) { currentFile = -1; changeSound(defaultSound); } if (index < 0 || index >= fileBlocks.size()) { return; } currentFile = index; updateLuaValues(); updateObjValues(); changeSound(sounds[index]); } void OscirenderAudioProcessor::changeSound(ShapeSound::Ptr sound) { if (!objectServerRendering || sound == objectServerSound) { synth.clearSounds(); synth.addSound(sound); for (int i = 0; i < synth.getNumVoices(); i++) { auto voice = dynamic_cast(synth.getVoice(i)); voice->updateSound(sound.get()); } } } void OscirenderAudioProcessor::notifyErrorListeners(int lineNumber, juce::String fileName, juce::String error) { juce::SpinLock::ScopedLockType lock(errorListenersLock); for (auto listener : errorListeners) { if (listener->getFileName() == fileName) { listener->onError(lineNumber, error); } } } int OscirenderAudioProcessor::getCurrentFileIndex() { return currentFile; } std::shared_ptr OscirenderAudioProcessor::getCurrentFileParser() { return parsers[currentFile]; } juce::String OscirenderAudioProcessor::getCurrentFileName() { if (objectServerRendering || currentFile == -1) { return ""; } else { return fileNames[currentFile]; } } juce::String OscirenderAudioProcessor::getFileName(int index) { return fileNames[index]; } juce::String OscirenderAudioProcessor::getFileId(int index) { return juce::String(fileIds[index]); } std::shared_ptr OscirenderAudioProcessor::getFileBlock(int index) { return fileBlocks[index]; } void OscirenderAudioProcessor::setObjectServerRendering(bool enabled) { { juce::SpinLock::ScopedLockType lock1(parsersLock); objectServerRendering = enabled; if (enabled) { changeSound(objectServerSound); } else { changeCurrentFile(currentFile); } } { juce::MessageManagerLock lock; fileChangeBroadcaster.sendChangeMessage(); } } void OscirenderAudioProcessor::processBlock(juce::AudioBuffer& buffer, juce::MidiBuffer& midiMessages) { juce::ScopedNoDenormals noDenormals; auto totalNumInputChannels = getTotalNumInputChannels(); auto totalNumOutputChannels = getTotalNumOutputChannels(); // merge keyboard state and midi messages keyboardState.processNextMidiBuffer(midiMessages, 0, buffer.getNumSamples(), true); bool usingInput = inputEnabled->getBoolValue(); bool usingMidi = midiEnabled->getBoolValue(); if (!usingMidi) { midiMessages.clear(); } // if midi enabled has changed state if (prevMidiEnabled != usingMidi) { for (int i = 1; i <= 16; i++) { midiMessages.addEvent(juce::MidiMessage::allNotesOff(i), i); } } // if midi has just been disabled or we need to retrigger if (!usingMidi && (retriggerMidi || prevMidiEnabled)) { midiMessages.addEvent(juce::MidiMessage::noteOn(1, 60, 1.0f), 17); retriggerMidi = false; } prevMidiEnabled = usingMidi; const double EPSILON = 0.00001; juce::AudioBuffer inputBuffer = juce::AudioBuffer(totalNumInputChannels, buffer.getNumSamples()); for (auto channel = 0; channel < totalNumInputChannels; channel++) { inputBuffer.copyFrom(channel, 0, buffer, channel, 0, buffer.getNumSamples()); } if (usingInput && totalNumInputChannels >= 2) { // handle all midi messages auto midiIterator = midiMessages.cbegin(); std::for_each(midiIterator, midiMessages.cend(), [&] (const juce::MidiMessageMetadata& meta) { synth.publicHandleMidiEvent(meta.getMessage()); } ); } else { // only clear buffer if we aren't using input, since we keep the input audio. buffer.clear(); juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); synth.renderNextBlock(buffer, midiMessages, 0, buffer.getNumSamples()); } midiMessages.clear(); auto* channelData = buffer.getArrayOfWritePointers(); for (auto sample = 0; sample < buffer.getNumSamples(); ++sample) { auto left = 0.0; auto right = 0.0; if (totalNumInputChannels >= 2) { left = inputBuffer.getSample(0, sample); right = inputBuffer.getSample(1, sample); } else if (totalNumInputChannels == 1) { left = inputBuffer.getSample(0, sample); right = inputBuffer.getSample(0, sample); } // update volume using a moving average int oldestBufferIndex = (volumeBufferIndex + 1) % volumeBuffer.size(); squaredVolume -= volumeBuffer[oldestBufferIndex] / volumeBuffer.size(); volumeBufferIndex = oldestBufferIndex; volumeBuffer[volumeBufferIndex] = (left * left + right * right) / 2; squaredVolume += volumeBuffer[volumeBufferIndex] / volumeBuffer.size(); currentVolume = std::sqrt(squaredVolume); currentVolume = juce::jlimit(0.0, 1.0, currentVolume); Vector2 channels; if (totalNumOutputChannels >= 2) { channels = {buffer.getSample(0, sample), buffer.getSample(1, sample)}; } else if (totalNumOutputChannels == 1) { channels = {buffer.getSample(0, sample), buffer.getSample(0, sample)}; } { juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); if (volume > EPSILON) { for (auto& effect : toggleableEffects) { if (effect->enabled->getValue()) { channels = effect->apply(sample, channels, currentVolume); } } } for (auto& effect : permanentEffects) { channels = effect->apply(sample, channels, currentVolume); } } double x = channels.x; double y = channels.y; x *= volume; y *= volume; // clip x = juce::jmax(-threshold, juce::jmin(threshold.load(), x)); y = juce::jmax(-threshold, juce::jmin(threshold.load(), y)); if (totalNumOutputChannels >= 2) { channelData[0][sample] = x; channelData[1][sample] = y; } else if (totalNumOutputChannels == 1) { channelData[0][sample] = x; } { juce::SpinLock::ScopedLockType scope(consumerLock); for (auto consumer : consumers) { consumer->write(x); consumer->write(y); consumer->notifyIfFull(); } } } } //============================================================================== bool OscirenderAudioProcessor::hasEditor() const { return true; // (change this to false if you choose to not supply an editor) } juce::AudioProcessorEditor* OscirenderAudioProcessor::createEditor() { auto editor = new OscirenderAudioProcessorEditor(*this); return editor; } //============================================================================== void OscirenderAudioProcessor::getStateInformation(juce::MemoryBlock& destData) { juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); std::unique_ptr xml = std::make_unique("project"); xml->setAttribute("version", ProjectInfo::versionString); auto effectsXml = xml->createNewChildElement("effects"); for (auto effect : allEffects) { effect->save(effectsXml->createNewChildElement("effect")); } auto booleanParametersXml = xml->createNewChildElement("booleanParameters"); for (auto parameter : booleanParameters) { auto parameterXml = booleanParametersXml->createNewChildElement("parameter"); parameter->save(parameterXml); } auto floatParametersXml = xml->createNewChildElement("floatParameters"); for (auto parameter : floatParameters) { auto parameterXml = floatParametersXml->createNewChildElement("parameter"); parameter->save(parameterXml); } auto intParametersXml = xml->createNewChildElement("intParameters"); for (auto parameter : intParameters) { auto parameterXml = intParametersXml->createNewChildElement("parameter"); parameter->save(parameterXml); } auto perspectiveFunction = xml->createNewChildElement("perspectiveFunction"); perspectiveFunction->addTextElement(juce::Base64::toBase64(perspectiveEffect->getCode())); auto fontXml = xml->createNewChildElement("font"); fontXml->setAttribute("family", font.getTypefaceName()); fontXml->setAttribute("bold", font.isBold()); fontXml->setAttribute("italic", font.isItalic()); auto filesXml = xml->createNewChildElement("files"); for (int i = 0; i < fileBlocks.size(); i++) { auto fileXml = filesXml->createNewChildElement("file"); fileXml->setAttribute("name", fileNames[i]); auto fileString = juce::MemoryInputStream(*fileBlocks[i], false).readEntireStreamAsString(); fileXml->addTextElement(juce::Base64::toBase64(fileString)); } xml->setAttribute("currentFile", currentFile); copyXmlToBinary(*xml, destData); } void OscirenderAudioProcessor::setStateInformation(const void* data, int sizeInBytes) { std::unique_ptr xml; const uint32_t magicXmlNumber = 0x21324356; if (sizeInBytes > 8 && juce::ByteOrder::littleEndianInt(data) == magicXmlNumber) { // this is a binary xml format xml = getXmlFromBinary(data, sizeInBytes); } else { // this is a text xml format xml = juce::XmlDocument::parse(juce::String((const char*)data, sizeInBytes)); } if (xml.get() != nullptr && xml->hasTagName("project")) { auto versionXml = xml->getChildByName("version"); if (versionXml != nullptr && versionXml->getAllSubText().startsWith("v1.")) { openLegacyProject(xml.get()); return; } juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); auto effectsXml = xml->getChildByName("effects"); if (effectsXml != nullptr) { for (auto effectXml : effectsXml->getChildIterator()) { auto effect = getEffect(effectXml->getStringAttribute("id")); if (effect != nullptr) { effect->load(effectXml); } } } updateEffectPrecedence(); auto booleanParametersXml = xml->getChildByName("booleanParameters"); if (booleanParametersXml != nullptr) { for (auto parameterXml : booleanParametersXml->getChildIterator()) { auto parameter = getBooleanParameter(parameterXml->getStringAttribute("id")); if (parameter != nullptr) { parameter->load(parameterXml); } } } auto floatParametersXml = xml->getChildByName("floatParameters"); if (floatParametersXml != nullptr) { for (auto parameterXml : floatParametersXml->getChildIterator()) { auto parameter = getFloatParameter(parameterXml->getStringAttribute("id")); if (parameter != nullptr) { parameter->load(parameterXml); } } } auto intParametersXml = xml->getChildByName("intParameters"); if (intParametersXml != nullptr) { for (auto parameterXml : intParametersXml->getChildIterator()) { auto parameter = getIntParameter(parameterXml->getStringAttribute("id")); if (parameter != nullptr) { parameter->load(parameterXml); } } } auto perspectiveFunction = xml->getChildByName("perspectiveFunction"); if (perspectiveFunction != nullptr) { auto stream = juce::MemoryOutputStream(); juce::Base64::convertFromBase64(stream, perspectiveFunction->getAllSubText()); perspectiveEffect->updateCode(stream.toString()); } auto fontXml = xml->getChildByName("font"); if (fontXml != nullptr) { auto family = fontXml->getStringAttribute("family"); auto bold = fontXml->getBoolAttribute("bold"); auto italic = fontXml->getBoolAttribute("italic"); juce::SpinLock::ScopedLockType lock(fontLock); font = juce::Font(family, 1.0, (bold ? juce::Font::bold : 0) | (italic ? juce::Font::italic : 0)); } // close all files auto numFiles = fileBlocks.size(); for (int i = 0; i < numFiles; i++) { removeFile(0); } auto filesXml = xml->getChildByName("files"); if (filesXml != nullptr) { for (auto fileXml : filesXml->getChildIterator()) { auto fileName = fileXml->getStringAttribute("name"); auto stream = juce::MemoryOutputStream(); juce::Base64::convertFromBase64(stream, fileXml->getAllSubText()); auto fileBlock = std::make_shared(stream.getData(), stream.getDataSize()); addFile(fileName, fileBlock); } } changeCurrentFile(xml->getIntAttribute("currentFile", -1)); broadcaster.sendChangeMessage(); prevMidiEnabled = !midiEnabled->getBoolValue(); } } std::shared_ptr OscirenderAudioProcessor::consumerRegister(std::vector& buffer) { std::shared_ptr consumer = std::make_shared(buffer); juce::SpinLock::ScopedLockType scope(consumerLock); consumers.push_back(consumer); return consumer; } void OscirenderAudioProcessor::consumerRead(std::shared_ptr consumer) { consumer->waitUntilFull(); juce::SpinLock::ScopedLockType scope(consumerLock); consumers.erase(std::remove(consumers.begin(), consumers.end(), consumer), consumers.end()); } void OscirenderAudioProcessor::consumerStop(std::shared_ptr consumer) { if (consumer != nullptr) { juce::SpinLock::ScopedLockType scope(consumerLock); consumer->forceNotify(); } } void OscirenderAudioProcessor::parameterValueChanged(int parameterIndex, float newValue) { // call apply on lua effects for (auto& effect : luaEffects) { if (parameterIndex == effect->parameters[0]->getParameterIndex()) { effect->apply(); return; } } if (parameterIndex == voices->getParameterIndex()) { int numVoices = voices->getValueUnnormalised(); // if the number of voices has changed, update the synth without clearing all the voices if (numVoices != synth.getNumVoices()) { if (numVoices > synth.getNumVoices()) { for (int i = synth.getNumVoices(); i < numVoices; i++) { synth.addVoice(new ShapeVoice(*this)); } } else { for (int i = synth.getNumVoices() - 1; i >= numVoices; i--) { synth.removeVoice(i); } } } } } void OscirenderAudioProcessor::parameterGestureChanged(int parameterIndex, bool gestureIsStarting) {} void updateIfApproxEqual(FloatParameter* parameter, float newValue) { if (std::abs(parameter->getValueUnnormalised() - newValue) > 0.0001) { parameter->setUnnormalisedValueNotifyingHost(newValue); } } void OscirenderAudioProcessor::envelopeChanged(EnvelopeComponent* changedEnvelope) { Env env = changedEnvelope->getEnv(); std::vector levels = env.getLevels(); std::vector times = env.getTimes(); EnvCurveList curves = env.getCurves(); if (levels.size() == 4 && times.size() == 3 && curves.size() == 3) { { juce::SpinLock::ScopedLockType lock(effectsLock); this->adsrEnv = env; } updateIfApproxEqual(attackTime, times[0]); updateIfApproxEqual(attackLevel, levels[1]); updateIfApproxEqual(attackShape, curves[0].getCurve()); updateIfApproxEqual(decayTime, times[1]); updateIfApproxEqual(sustainLevel, levels[2]); updateIfApproxEqual(decayShape, curves[1].getCurve()); updateIfApproxEqual(releaseTime, times[2]); updateIfApproxEqual(releaseShape, curves[2].getCurve()); } } //============================================================================== // This creates new instances of the plugin.. juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new OscirenderAudioProcessor(); }