/* ============================================================================== This file contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #pragma once #define VERSION_HINT 2 #include #include "shape/Shape.h" #include "concurrency/AudioBackgroundThread.h" #include "concurrency/AudioBackgroundThreadManager.h" #include "audio/Effect.h" #include "audio/ShapeSound.h" #include "audio/ShapeVoice.h" #include "audio/PublicSynthesiser.h" #include "audio/SampleRateManager.h" #include #include "audio/DelayEffect.h" #include "audio/WobbleEffect.h" #include "audio/PerspectiveEffect.h" #include "obj/ObjectServer.h" #include "UGen/Env.h" #include "UGen/ugen_JuceEnvelopeComponent.h" #include "audio/CustomEffect.h" #include "audio/DashedLineEffect.h" #include "CommonPluginProcessor.h" //============================================================================== /** */ class OscirenderAudioProcessor : public CommonAudioProcessor, juce::AudioProcessorParameter::Listener, public EnvelopeComponentListener #if JucePlugin_Enable_ARA , public juce::AudioProcessorARAExtension #endif { public: OscirenderAudioProcessor(); ~OscirenderAudioProcessor() override; void prepareToPlay (double sampleRate, int samplesPerBlock) override; void processBlock (juce::AudioBuffer&, juce::MidiBuffer&) override; juce::AudioProcessorEditor* createEditor() override; void setAudioThreadCallback(std::function&)> callback); void getStateInformation(juce::MemoryBlock& destData) override; void setStateInformation(const void* data, int sizeInBytes) override; void parameterValueChanged(int parameterIndex, float newValue) override; void parameterGestureChanged(int parameterIndex, bool gestureIsStarting) override; void envelopeChanged(EnvelopeComponent* changedEnvelope) override; std::vector> toggleableEffects; std::vector> luaEffects; std::atomic luaValues[26] = { 0.0 }; std::shared_ptr frequencyEffect = std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { frequency = values[0].load(); return input; }, new EffectParameter( "Frequency", "Controls how many times per second the image is drawn, thereby controlling the pitch of the sound. Lower frequencies result in more-accurately drawn images, but more flickering, and vice versa.", "frequency", VERSION_HINT, 220.0, 0.0, 4200.0 ) ); std::shared_ptr trace = std::make_shared( std::vector{ new EffectParameter( "Trace Start", "Defines how far into the frame the drawing is started at. This has the effect of 'tracing' out the image from a single dot when animated. By default, we start drawing from the beginning of the frame, so this value is 0.0.", "traceStart", VERSION_HINT, 0.0, 0.0, 1.0, 0.001, 0.001 ), new EffectParameter( "Trace Length", "Defines how much of the frame is drawn per cycle. This has the effect of 'tracing' out the image from a single dot when animated. By default, we draw the whole frame, corresponding to a value of 1.0.", "traceLength", VERSION_HINT, 1.0, 0.0, 1.0, 0.001, 0.001 ), } ); std::shared_ptr delayEffect = std::make_shared(); std::shared_ptr dashedLineEffect = std::make_shared(); std::function errorCallback = [this](int lineNum, juce::String fileName, juce::String error) { notifyErrorListeners(lineNum, fileName, error); }; std::shared_ptr customEffect = std::make_shared(errorCallback, luaValues); std::shared_ptr custom = std::make_shared( customEffect, new EffectParameter("Lua Effect", "Controls the strength of the custom Lua effect applied. You can write your own custom effect using Lua by pressing the edit button on the right.", "customEffectStrength", VERSION_HINT, 1.0, 0.0, 1.0) ); std::shared_ptr perspectiveEffect = std::make_shared(); std::shared_ptr perspective = std::make_shared( perspectiveEffect, std::vector{ new EffectParameter("Perspective", "Controls the strength of the 3D perspective projection.", "perspectiveStrength", VERSION_HINT, 1.0, 0.0, 1.0), new EffectParameter("Focal Length", "Controls the focal length of the 3D perspective effect. A higher focal length makes the image look more flat, and a lower focal length makes the image look more 3D.", "perspectiveFocalLength", VERSION_HINT, 2.0, 0.0, 10.0), } ); BooleanParameter* midiEnabled = new BooleanParameter("MIDI Enabled", "midiEnabled", VERSION_HINT, false, "Enable MIDI input for the synth. If disabled, the synth will play a constant tone, as controlled by the frequency slider."); BooleanParameter* inputEnabled = new BooleanParameter("Audio Input Enabled", "inputEnabled", VERSION_HINT, false, "Enable to use input audio, instead of the generated audio."); std::atomic frequency = 220.0; juce::SpinLock parsersLock; std::vector> parsers; std::vector sounds; std::vector> fileBlocks; std::vector fileNames; int currentFileId = 0; std::vector fileIds; std::atomic currentFile = -1; juce::ChangeBroadcaster broadcaster; std::atomic objectServerRendering = false; juce::ChangeBroadcaster fileChangeBroadcaster; FloatParameter* attackTime = new FloatParameter("Attack Time", "attackTime", VERSION_HINT, 0.005, 0.0, 1.0); FloatParameter* attackLevel = new FloatParameter("Attack Level", "attackLevel", VERSION_HINT, 1.0, 0.0, 1.0); FloatParameter* decayTime = new FloatParameter("Decay Time", "decayTime", VERSION_HINT, 0.095, 0.0, 1.0); FloatParameter* sustainLevel = new FloatParameter("Sustain Level", "sustainLevel", VERSION_HINT, 0.6, 0.0, 1.0); FloatParameter* releaseTime = new FloatParameter("Release Time", "releaseTime", VERSION_HINT, 0.4, 0.0, 1.0); FloatParameter* attackShape = new FloatParameter("Attack Shape", "attackShape", VERSION_HINT, 5, -50, 50); FloatParameter* decayShape = new FloatParameter("Decay Shape", "decayShape", VERSION_HINT, -20, -50, 50); FloatParameter* releaseShape = new FloatParameter("Release Shape", "releaseShape", VERSION_HINT, -5,-50, 50); Env adsrEnv = Env::adsr( attackTime->getValueUnnormalised(), decayTime->getValueUnnormalised(), sustainLevel->getValueUnnormalised(), releaseTime->getValueUnnormalised(), 1.0, std::vector{ attackShape->getValueUnnormalised(), decayShape->getValueUnnormalised(), releaseShape->getValueUnnormalised() } ); juce::MidiKeyboardState keyboardState; IntParameter* voices = new IntParameter("Voices", "voices", VERSION_HINT, 4, 1, 16); BooleanParameter* animateFrames = new BooleanParameter("Animate", "animateFrames", VERSION_HINT, true, "Enables animation for files that have multiple frames, such as GIFs or Line Art."); BooleanParameter* animationSyncBPM = new BooleanParameter("Sync To BPM", "animationSyncBPM", VERSION_HINT, false, "Synchronises the animation's framerate with the BPM of your DAW."); FloatParameter* animationRate = new FloatParameter("Animation Rate", "animationRate", VERSION_HINT, 30, -1000, 1000); FloatParameter* animationOffset = new FloatParameter("Animation Offset", "animationOffset", VERSION_HINT, 0, -10000, 10000); BooleanParameter* invertImage = new BooleanParameter("Invert Image", "invertImage", VERSION_HINT, false, "Inverts the image so that dark pixels become light, and vice versa."); std::shared_ptr imageThreshold = std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { return input; }, new EffectParameter( "Image Threshold", "Controls the probability of visiting a dark pixel versus a light pixel. Darker pixels are less likely to be visited, so turning the threshold to a lower value makes it more likely to visit dark pixels.", "imageThreshold", VERSION_HINT, 0.5, 0, 1 ) ); std::shared_ptr imageStride = std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { return input; }, new EffectParameter( "Image Stride", "Controls the spacing between pixels when drawing an image. Larger values mean more of the image can be drawn, but at a lower fidelity.", "imageStride", VERSION_HINT, 4, 1, 50, 1, false ) ); double animationTime = 0.f; std::shared_ptr wobbleEffect = std::make_shared(*this); juce::Font font = juce::Font(juce::Font::getDefaultSansSerifFontName(), 1.0f, juce::Font::plain); ShapeSound::Ptr objectServerSound = new ShapeSound(); std::function haltRecording; void addLuaSlider(); void updateEffectPrecedence(); void updateFileBlock(int index, std::shared_ptr block); void addFile(juce::File file); void addFile(juce::String fileName, const char* data, const int size); void addFile(juce::String fileName, std::shared_ptr data); void removeFile(int index); int numFiles(); void changeCurrentFile(int index); void openFile(int index); int getCurrentFileIndex(); std::shared_ptr getCurrentFileParser(); juce::String getCurrentFileName(); juce::String getFileName(int index); juce::String getFileId(int index); std::shared_ptr getFileBlock(int index); void setObjectServerRendering(bool enabled); void addErrorListener(ErrorListener* listener); void removeErrorListener(ErrorListener* listener); void notifyErrorListeners(int lineNumber, juce::String id, juce::String error); private: std::atomic prevMidiEnabled = !midiEnabled->getBoolValue(); juce::SpinLock audioThreadCallbackLock; std::function&)> audioThreadCallback; juce::SpinLock errorListenersLock; std::vector errorListeners; ShapeSound::Ptr defaultSound = new ShapeSound(*this, std::make_shared(*this)); PublicSynthesiser synth; bool retriggerMidi = true; ObjectServer objectServer{*this}; const double VOLUME_BUFFER_SECONDS = 0.1; std::vector volumeBuffer; int volumeBufferIndex = 0; double squaredVolume = 0; double currentVolume = 0; void openLegacyProject(const juce::XmlElement* xml); std::pair, EffectParameter*> effectFromLegacyId(const juce::String& id, bool updatePrecedence = false); LfoType lfoTypeFromLegacyAnimationType(const juce::String& type); double valueFromLegacy(double value, const juce::String& id); void changeSound(ShapeSound::Ptr sound); void parseVersion(int result[3], const juce::String& input) { std::istringstream parser(input.toStdString()); parser >> result[0]; for (int idx = 1; idx < 3; idx++) { parser.get(); //Skip period parser >> result[idx]; } } bool lessThanVersion(const juce::String& a, const juce::String& b) { int parsedA[3], parsedB[3]; parseVersion(parsedA, a); parseVersion(parsedB, b); return std::lexicographical_compare(parsedA, parsedA + 3, parsedB, parsedB + 3); } const double MIN_LENGTH_INCREMENT = 0.000001; juce::AudioPlayHead* playHead; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OscirenderAudioProcessor) };