/* ============================================================================== This file contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #include "PluginProcessor.h" #include "PluginEditor.h" #include "parser/FileParser.h" #include "parser/FrameProducer.h" #include "audio/VectorCancellingEffect.h" #include "audio/DistortEffect.h" #include "audio/SmoothEffect.h" #include "audio/BitCrushEffect.h" #include "audio/BulgeEffect.h" #include "audio/EffectParameter.h" //============================================================================== OscirenderAudioProcessor::OscirenderAudioProcessor() { // locking isn't necessary here because we are in the constructor toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Bit Crush", "Limits the resolution of points drawn to the screen, making the object look pixelated, and making the audio sound more 'digital' and distorted.", "bitCrush", VERSION_HINT, 0.6, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Bulge", "Applies a bulge that makes the centre of the image larger, and squishes the edges of the image. This applies a distortion to the audio.", "bulge", VERSION_HINT, 0.5, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Vector Cancelling", "Inverts the audio and image every few samples to 'cancel out' the audio, making the audio quiet, and distorting the image.", "vectorCancelling", VERSION_HINT, 0.1111111, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { return input * OsciPoint(values[0], values[1], values[2]); }, std::vector{ new EffectParameter("Scale X", "Scales the object in the horizontal direction.", "scaleX", VERSION_HINT, 1.0, -5.0, 5.0), new EffectParameter("Scale Y", "Scales the object in the vertical direction.", "scaleY", VERSION_HINT, 1.0, -5.0, 5.0), new EffectParameter("Scale Z", "Scales the depth of the object.", "scaleZ", VERSION_HINT, 1.0, -5.0, 5.0), } )); toggleableEffects.push_back(std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { int flip = index % 2 == 0 ? 1 : -1; OsciPoint jitter = OsciPoint(flip * values[0], flip * values[1], flip * values[2]); return input + jitter; }, std::vector{ new EffectParameter("Distort X", "Distorts the image in the horizontal direction by jittering the audio sample being drawn.", "distortX", VERSION_HINT, 0.0, 0.0, 1.0), new EffectParameter("Distort Y", "Distorts the image in the vertical direction by jittering the audio sample being drawn.", "distortY", VERSION_HINT, 0.0, 0.0, 1.0), new EffectParameter("Distort Z", "Distorts the depth of the image by jittering the audio sample being drawn.", "distortZ", VERSION_HINT, 0.1, 0.0, 1.0), } )); auto rippleEffect = std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { double phase = values[1] * std::numbers::pi; double distance = 100 * values[2] * (input.x * input.x + input.y * input.y); input.z += values[0] * std::sin(phase + distance); return input; }, std::vector{ new EffectParameter("Ripple Depth", "Controls how large the ripples applied to the image are.", "rippleDepth", VERSION_HINT, 0.2, 0.0, 1.0), new EffectParameter("Ripple Phase", "Controls the position of the ripple. Animate this to see a moving ripple effect.", "ripplePhase", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Ripple Amount", "Controls how many ripples are applied to the image.", "rippleAmount", VERSION_HINT, 0.1, 0.0, 1.0), } ); rippleEffect->getParameter("ripplePhase")->lfo->setUnnormalisedValueNotifyingHost((int) LfoType::Sawtooth); toggleableEffects.push_back(rippleEffect); auto rotateEffect = std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { input.rotate(values[0] * std::numbers::pi, values[1] * std::numbers::pi, values[2] * std::numbers::pi); return input; }, std::vector{ new EffectParameter("Rotate X", "Controls the rotation of the object in the X axis.", "rotateX", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Rotate Y", "Controls the rotation of the object in the Y axis.", "rotateY", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Rotate Z", "Controls the rotation of the object in the Z axis.", "rotateZ", VERSION_HINT, 0.0, -1.0, 1.0), } ); rotateEffect->getParameter("rotateY")->lfo->setUnnormalisedValueNotifyingHost((int) LfoType::Sawtooth); rotateEffect->getParameter("rotateY")->lfoRate->setUnnormalisedValueNotifyingHost(0.2); toggleableEffects.push_back(rotateEffect); toggleableEffects.push_back(std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { return input + OsciPoint(values[0], values[1], values[2]); }, std::vector{ new EffectParameter("Translate X", "Moves the object horizontally.", "translateX", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Translate Y", "Moves the object vertically.", "translateY", VERSION_HINT, 0.0, -1.0, 1.0), new EffectParameter("Translate Z", "Moves the object away from the camera.", "translateZ", VERSION_HINT, 0.0, -1.0, 1.0), } )); toggleableEffects.push_back(std::make_shared( [this](int index, OsciPoint input, const std::vector>& values, double sampleRate) { double length = 10 * values[0] * input.magnitude(); double newX = input.x * std::cos(length) - input.y * std::sin(length); double newY = input.x * std::sin(length) + input.y * std::cos(length); return OsciPoint(newX, newY, input.z); }, std::vector{ new EffectParameter("Swirl", "Swirls the image in a spiral pattern.", "swirl", VERSION_HINT, 0.3, -1.0, 1.0), } )); toggleableEffects.push_back(std::make_shared( std::make_shared(), new EffectParameter("Smoothing", "This works as a low-pass frequency filter that removes high frequencies, making the image look smoother, and audio sound less harsh.", "smoothing", VERSION_HINT, 0.75, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( wobbleEffect, new EffectParameter("Wobble", "Adds a sine wave of the prominent frequency in the audio currently playing. The sine wave's frequency is slightly offset to create a subtle 'wobble' in the image. Increasing the slider increases the strength of the wobble.", "wobble", VERSION_HINT, 0.3, 0.0, 1.0) )); toggleableEffects.push_back(std::make_shared( delayEffect, std::vector{ new EffectParameter("Delay Decay", "Adds repetitions, delays, or echos to the audio. This slider controls the volume of the echo.", "delayDecay", VERSION_HINT, 0.4, 0.0, 1.0), new EffectParameter("Delay Length", "Controls the time in seconds between echos.", "delayLength", VERSION_HINT, 0.5, 0.0, 1.0) } )); toggleableEffects.push_back(std::make_shared( dashedLineEffect, std::vector{ new EffectParameter("Dash Length", "Controls the length of the dashed line.", "dashLength", VERSION_HINT, 0.2, 0.0, 1.0), } )); toggleableEffects.push_back(custom); toggleableEffects.push_back(traceMax); toggleableEffects.push_back(traceMin); for (int i = 0; i < toggleableEffects.size(); i++) { auto effect = toggleableEffects[i]; effect->markEnableable(false); booleanParameters.push_back(effect->enabled); effect->enabled->setValueNotifyingHost(false); effect->setPrecedence(i); } std::vector> osciPermanentEffects; osciPermanentEffects.push_back(perspective); osciPermanentEffects.push_back(frequencyEffect); osciPermanentEffects.push_back(imageThreshold); osciPermanentEffects.push_back(imageStride); for (int i = 0; i < 26; i++) { addLuaSlider(); } effects.insert(effects.end(), toggleableEffects.begin(), toggleableEffects.end()); permanentEffects.insert(permanentEffects.end(), osciPermanentEffects.begin(), osciPermanentEffects.end()); effects.insert(effects.end(), osciPermanentEffects.begin(), osciPermanentEffects.end()); effects.insert(effects.end(), luaEffects.begin(), luaEffects.end()); booleanParameters.push_back(midiEnabled); booleanParameters.push_back(inputEnabled); booleanParameters.push_back(animateFrames); booleanParameters.push_back(animationSyncBPM); booleanParameters.push_back(invertImage); floatParameters.push_back(attackTime); floatParameters.push_back(attackLevel); floatParameters.push_back(attackShape); floatParameters.push_back(decayTime); floatParameters.push_back(decayShape); floatParameters.push_back(sustainLevel); floatParameters.push_back(releaseTime); floatParameters.push_back(releaseShape); floatParameters.push_back(animationRate); floatParameters.push_back(animationOffset); for (int i = 0; i < voices->getValueUnnormalised(); i++) { synth.addVoice(new ShapeVoice(*this)); } intParameters.push_back(voices); voices->addListener(this); for (int i = 0; i < luaEffects.size(); i++) { luaEffects[i]->parameters[0]->addListener(this); } synth.addSound(defaultSound); addAllParameters(); } OscirenderAudioProcessor::~OscirenderAudioProcessor() { for (int i = luaEffects.size() - 1; i >= 0; i--) { luaEffects[i]->parameters[0]->removeListener(this); } voices->removeListener(this); } void OscirenderAudioProcessor::setAudioThreadCallback(std::function&)> callback) { juce::SpinLock::ScopedLockType lock(audioThreadCallbackLock); audioThreadCallback = callback; } void OscirenderAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) { CommonAudioProcessor::prepareToPlay(sampleRate, samplesPerBlock); volumeBuffer = std::vector(VOLUME_BUFFER_SECONDS * sampleRate, 0); synth.setCurrentPlaybackSampleRate(sampleRate); retriggerMidi = true; } // effectsLock should be held when calling this void OscirenderAudioProcessor::addLuaSlider() { juce::String sliderName = ""; int sliderIndex = luaEffects.size(); int sliderNum = sliderIndex + 1; while (sliderNum > 0) { int mod = (sliderNum - 1) % 26; sliderName = (char)(mod + 'A') + sliderName; sliderNum = (sliderNum - mod) / 26; } luaEffects.push_back(std::make_shared( [this, sliderIndex](int index, OsciPoint input, const std::vector>& values, double sampleRate) { luaValues[sliderIndex].store(values[0]); return input; }, new EffectParameter( "Lua Slider " + sliderName, "Controls the value of the Lua variable called slider_" + sliderName.toLowerCase() + ".", "lua" + sliderName, VERSION_HINT, 0.0, 0.0, 1.0, 0.001, false ) )); } void OscirenderAudioProcessor::addErrorListener(ErrorListener* listener) { juce::SpinLock::ScopedLockType lock(errorListenersLock); errorListeners.push_back(listener); } void OscirenderAudioProcessor::removeErrorListener(ErrorListener* listener) { juce::SpinLock::ScopedLockType lock(errorListenersLock); errorListeners.erase(std::remove(errorListeners.begin(), errorListeners.end(), listener), errorListeners.end()); } // effectsLock MUST be held when calling this void OscirenderAudioProcessor::updateEffectPrecedence() { auto sortFunc = [](std::shared_ptr a, std::shared_ptr b) { return a->getPrecedence() < b->getPrecedence(); }; std::sort(toggleableEffects.begin(), toggleableEffects.end(), sortFunc); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::updateFileBlock(int index, std::shared_ptr block) { if (index < 0 || index >= fileBlocks.size()) { return; } fileBlocks[index] = block; openFile(index); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::addFile(juce::File file) { fileBlocks.push_back(std::make_shared()); fileNames.push_back(file.getFileName()); fileIds.push_back(currentFileId++); parsers.push_back(std::make_shared(*this, errorCallback)); sounds.push_back(new ShapeSound(*this, parsers.back())); file.createInputStream()->readIntoMemoryBlock(*fileBlocks.back()); openFile(fileBlocks.size() - 1); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::addFile(juce::String fileName, const char* data, const int size) { fileBlocks.push_back(std::make_shared()); fileNames.push_back(fileName); fileIds.push_back(currentFileId++); parsers.push_back(std::make_shared(*this, errorCallback)); sounds.push_back(new ShapeSound(*this, parsers.back())); fileBlocks.back()->append(data, size); openFile(fileBlocks.size() - 1); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::addFile(juce::String fileName, std::shared_ptr data) { fileBlocks.push_back(data); fileNames.push_back(fileName); fileIds.push_back(currentFileId++); parsers.push_back(std::make_shared(*this, errorCallback)); sounds.push_back(new ShapeSound(*this, parsers.back())); openFile(fileBlocks.size() - 1); } // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::removeFile(int index) { if (index < 0 || index >= fileBlocks.size()) { return; } fileBlocks.erase(fileBlocks.begin() + index); fileNames.erase(fileNames.begin() + index); fileIds.erase(fileIds.begin() + index); parsers.erase(parsers.begin() + index); sounds.erase(sounds.begin() + index); auto newFileIndex = index; if (newFileIndex >= fileBlocks.size()) { newFileIndex = fileBlocks.size() - 1; } changeCurrentFile(newFileIndex); } int OscirenderAudioProcessor::numFiles() { return fileBlocks.size(); } // used for opening NEW files. Should be the default way of opening files as // it will reparse any existing files, so it is safer. // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::openFile(int index) { if (index < 0 || index >= fileBlocks.size()) { return; } juce::SpinLock::ScopedLockType lock(fontLock); parsers[index]->parse(juce::String(fileIds[index]), fileNames[index].fromLastOccurrenceOf(".", true, false), std::make_unique(*fileBlocks[index], false), font); changeCurrentFile(index); } // used ONLY for changing the current file to an EXISTING file. // much faster than openFile(int index) because it doesn't reparse any files. // parsersLock AND effectsLock must be locked before calling this function void OscirenderAudioProcessor::changeCurrentFile(int index) { if (index == -1) { currentFile = -1; changeSound(defaultSound); } if (index < 0 || index >= fileBlocks.size()) { return; } currentFile = index; changeSound(sounds[index]); } void OscirenderAudioProcessor::changeSound(ShapeSound::Ptr sound) { if (!objectServerRendering || sound == objectServerSound) { synth.clearSounds(); synth.addSound(sound); for (int i = 0; i < synth.getNumVoices(); i++) { auto voice = dynamic_cast(synth.getVoice(i)); voice->updateSound(sound.get()); } } } void OscirenderAudioProcessor::notifyErrorListeners(int lineNumber, juce::String id, juce::String error) { juce::SpinLock::ScopedLockType lock(errorListenersLock); for (auto listener : errorListeners) { if (listener->getId() == id) { listener->onError(lineNumber, error); } } } int OscirenderAudioProcessor::getCurrentFileIndex() { return currentFile; } std::shared_ptr OscirenderAudioProcessor::getCurrentFileParser() { return parsers[currentFile]; } juce::String OscirenderAudioProcessor::getCurrentFileName() { if (objectServerRendering || currentFile == -1) { return ""; } else { return fileNames[currentFile]; } } juce::String OscirenderAudioProcessor::getFileName(int index) { return fileNames[index]; } juce::String OscirenderAudioProcessor::getFileId(int index) { return juce::String(fileIds[index]); } std::shared_ptr OscirenderAudioProcessor::getFileBlock(int index) { return fileBlocks[index]; } void OscirenderAudioProcessor::setObjectServerRendering(bool enabled) { { juce::SpinLock::ScopedLockType lock1(parsersLock); objectServerRendering = enabled; if (enabled) { changeSound(objectServerSound); } else { changeCurrentFile(currentFile); } } { juce::MessageManagerLock lock; fileChangeBroadcaster.sendChangeMessage(); } } void OscirenderAudioProcessor::processBlock(juce::AudioBuffer& buffer, juce::MidiBuffer& midiMessages) { juce::ScopedNoDenormals noDenormals; // Audio info variables int totalNumInputChannels = getTotalNumInputChannels(); int totalNumOutputChannels = getTotalNumOutputChannels(); double sampleRate = getSampleRate(); // MIDI transport info variables (defaults to 60bpm, 4/4 time signature at zero seconds and not playing) double bpm = 60; double playTimeSeconds = 0; bool isPlaying = false; juce::AudioPlayHead::TimeSignature timeSig; // Get MIDI transport info playHead = this->getPlayHead(); if (playHead != nullptr) { auto pos = playHead->getPosition(); if (pos.hasValue()) { juce::AudioPlayHead::PositionInfo pi = *pos; bpm = pi.getBpm().orFallback(bpm); playTimeSeconds = pi.getTimeInSeconds().orFallback(playTimeSeconds); isPlaying = pi.getIsPlaying(); timeSig = pi.getTimeSignature().orFallback(timeSig); } } // Calculated number of beats // TODO: To make this more resilient to changing BPMs, we should change how this is calculated // or use another property of the AudioPlayHead::PositionInfo double playTimeBeats = bpm * playTimeSeconds / 60; // Calculated time per sample in seconds and beats double sTimeSec = 1.f / sampleRate; double sTimeBeats = bpm * sTimeSec / 60; // merge keyboard state and midi messages keyboardState.processNextMidiBuffer(midiMessages, 0, buffer.getNumSamples(), true); bool usingInput = inputEnabled->getBoolValue(); bool usingMidi = midiEnabled->getBoolValue(); if (!usingMidi) { midiMessages.clear(); } // if midi enabled has changed state if (prevMidiEnabled != usingMidi) { for (int i = 1; i <= 16; i++) { midiMessages.addEvent(juce::MidiMessage::allNotesOff(i), i); } } // if midi has just been disabled or we need to retrigger if (!usingMidi && (retriggerMidi || prevMidiEnabled)) { midiMessages.addEvent(juce::MidiMessage::noteOn(1, 60, 1.0f), 17); retriggerMidi = false; } prevMidiEnabled = usingMidi; const double EPSILON = 0.00001; juce::AudioBuffer inputBuffer = juce::AudioBuffer(totalNumInputChannels, buffer.getNumSamples()); for (auto channel = 0; channel < totalNumInputChannels; channel++) { inputBuffer.copyFrom(channel, 0, buffer, channel, 0, buffer.getNumSamples()); } juce::AudioBuffer outputBuffer3d = juce::AudioBuffer(3, buffer.getNumSamples()); outputBuffer3d.clear(); if (usingInput && totalNumInputChannels >= 2) { for (auto channel = 0; channel < juce::jmin(2, totalNumInputChannels); channel++) { outputBuffer3d.copyFrom(channel, 0, inputBuffer, channel, 0, buffer.getNumSamples()); } // handle all midi messages auto midiIterator = midiMessages.cbegin(); std::for_each(midiIterator, midiMessages.cend(), [&] (const juce::MidiMessageMetadata& meta) { synth.publicHandleMidiEvent(meta.getMessage()); } ); } else { juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); synth.renderNextBlock(outputBuffer3d, midiMessages, 0, buffer.getNumSamples()); for (int i = 0; i < synth.getNumVoices(); i++) { auto voice = dynamic_cast(synth.getVoice(i)); if (voice->isVoiceActive()) { customEffect->frequency = voice->getFrequency(); break; } } } midiMessages.clear(); auto* channelData = buffer.getArrayOfWritePointers(); for (int sample = 0; sample < buffer.getNumSamples(); ++sample) { // Update frame animation if (animateFrames->getValue()) { if (animationSyncBPM->getValue()) { animationTime = playTimeBeats; } else { animationTime = playTimeSeconds; } juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); if (currentFile >= 0 && sounds[currentFile]->parser->isAnimatable) { int animFrame = (int)(animationTime * animationRate->getValueUnnormalised() + animationOffset->getValueUnnormalised()); auto lineArt = sounds[currentFile]->parser->getLineArt(); auto img = sounds[currentFile]->parser->getImg(); if (lineArt != nullptr) { lineArt->setFrame(animFrame); } else if (img != nullptr) { img->setFrame(animFrame); } } } auto left = 0.0; auto right = 0.0; if (totalNumInputChannels >= 2) { left = inputBuffer.getSample(0, sample); right = inputBuffer.getSample(1, sample); } else if (totalNumInputChannels == 1) { left = inputBuffer.getSample(0, sample); right = inputBuffer.getSample(0, sample); } // update volume using a moving average int oldestBufferIndex = (volumeBufferIndex + 1) % volumeBuffer.size(); squaredVolume -= volumeBuffer[oldestBufferIndex] / volumeBuffer.size(); volumeBufferIndex = oldestBufferIndex; volumeBuffer[volumeBufferIndex] = (left * left + right * right) / 2; squaredVolume += volumeBuffer[volumeBufferIndex] / volumeBuffer.size(); currentVolume = std::sqrt(squaredVolume); currentVolume = juce::jlimit(0.0, 1.0, currentVolume); OsciPoint channels = { outputBuffer3d.getSample(0, sample), outputBuffer3d.getSample(1, sample), outputBuffer3d.getSample(2, sample) }; { juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); if (volume > EPSILON) { for (auto& effect : toggleableEffects) { if (effect->enabled->getValue()) { channels = effect->apply(sample, channels, currentVolume); } } } for (auto& effect : permanentEffects) { channels = effect->apply(sample, channels, currentVolume); } auto lua = currentFile >= 0 ? sounds[currentFile]->parser->getLua() : nullptr; if (lua != nullptr || custom->enabled->getBoolValue()) { for (auto& effect : luaEffects) { effect->apply(sample, channels, currentVolume); } } } double x = channels.x; double y = channels.y; x *= volume; y *= volume; // clip x = juce::jmax(-threshold, juce::jmin(threshold.load(), x)); y = juce::jmax(-threshold, juce::jmin(threshold.load(), y)); if (totalNumOutputChannels >= 2) { channelData[0][sample] = x; channelData[1][sample] = y; } else if (totalNumOutputChannels == 1) { channelData[0][sample] = x; } threadManager.write(OsciPoint(x, y, 1)); if (isPlaying) { playTimeSeconds += sTimeSec; playTimeBeats += sTimeBeats; } } // used for any callback that must guarantee all audio is recieved (e.g. when recording to a file) juce::SpinLock::ScopedLockType lock(audioThreadCallbackLock); if (audioThreadCallback != nullptr) { audioThreadCallback(buffer); } } juce::AudioProcessorEditor* OscirenderAudioProcessor::createEditor() { auto editor = new OscirenderAudioProcessorEditor(*this); return editor; } //============================================================================== void OscirenderAudioProcessor::getStateInformation(juce::MemoryBlock& destData) { // we need to stop recording the visualiser when saving the state, otherwise // there are issues. This is the only place we can do this because there is // no callback when closing the standalone app except for this. if (haltRecording != nullptr && juce::JUCEApplicationBase::isStandaloneApp()) { haltRecording(); } juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); std::unique_ptr xml = std::make_unique("project"); xml->setAttribute("version", ProjectInfo::versionString); auto effectsXml = xml->createNewChildElement("effects"); for (auto effect : effects) { effect->save(effectsXml->createNewChildElement("effect")); } auto booleanParametersXml = xml->createNewChildElement("booleanParameters"); for (auto parameter : booleanParameters) { auto parameterXml = booleanParametersXml->createNewChildElement("parameter"); parameter->save(parameterXml); } auto floatParametersXml = xml->createNewChildElement("floatParameters"); for (auto parameter : floatParameters) { auto parameterXml = floatParametersXml->createNewChildElement("parameter"); parameter->save(parameterXml); } auto intParametersXml = xml->createNewChildElement("intParameters"); for (auto parameter : intParameters) { auto parameterXml = intParametersXml->createNewChildElement("parameter"); parameter->save(parameterXml); } auto customFunction = xml->createNewChildElement("customFunction"); customFunction->addTextElement(juce::Base64::toBase64(customEffect->getCode())); auto fontXml = xml->createNewChildElement("font"); fontXml->setAttribute("family", font.getTypefaceName()); fontXml->setAttribute("bold", font.isBold()); fontXml->setAttribute("italic", font.isItalic()); auto filesXml = xml->createNewChildElement("files"); for (int i = 0; i < fileBlocks.size(); i++) { auto fileXml = filesXml->createNewChildElement("file"); fileXml->setAttribute("name", fileNames[i]); auto base64 = fileBlocks[i]->toBase64Encoding(); fileXml->addTextElement(base64); } xml->setAttribute("currentFile", currentFile); recordingParameters.save(xml.get()); copyXmlToBinary(*xml, destData); } void OscirenderAudioProcessor::setStateInformation(const void* data, int sizeInBytes) { std::unique_ptr xml; const uint32_t magicXmlNumber = 0x21324356; if (sizeInBytes > 8 && juce::ByteOrder::littleEndianInt(data) == magicXmlNumber) { // this is a binary xml format xml = getXmlFromBinary(data, sizeInBytes); } else { // this is a text xml format xml = juce::XmlDocument::parse(juce::String((const char*)data, sizeInBytes)); } if (xml.get() != nullptr && xml->hasTagName("project")) { auto versionXml = xml->getChildByName("version"); if (versionXml != nullptr && versionXml->getAllSubText().startsWith("v1.")) { openLegacyProject(xml.get()); return; } auto version = xml->hasAttribute("version") ? xml->getStringAttribute("version") : "2.0.0"; juce::SpinLock::ScopedLockType lock1(parsersLock); juce::SpinLock::ScopedLockType lock2(effectsLock); auto effectsXml = xml->getChildByName("effects"); if (effectsXml != nullptr) { for (auto effectXml : effectsXml->getChildIterator()) { auto effect = getEffect(effectXml->getStringAttribute("id")); if (effect != nullptr) { effect->load(effectXml); } } } updateEffectPrecedence(); auto booleanParametersXml = xml->getChildByName("booleanParameters"); if (booleanParametersXml != nullptr) { for (auto parameterXml : booleanParametersXml->getChildIterator()) { auto parameter = getBooleanParameter(parameterXml->getStringAttribute("id")); if (parameter != nullptr) { parameter->load(parameterXml); } } } auto floatParametersXml = xml->getChildByName("floatParameters"); if (floatParametersXml != nullptr) { for (auto parameterXml : floatParametersXml->getChildIterator()) { auto parameter = getFloatParameter(parameterXml->getStringAttribute("id")); if (parameter != nullptr) { parameter->load(parameterXml); } } } auto intParametersXml = xml->getChildByName("intParameters"); if (intParametersXml != nullptr) { for (auto parameterXml : intParametersXml->getChildIterator()) { auto parameter = getIntParameter(parameterXml->getStringAttribute("id")); if (parameter != nullptr) { parameter->load(parameterXml); } } } auto customFunction = xml->getChildByName("customFunction"); if (customFunction == nullptr) { customFunction = xml->getChildByName("perspectiveFunction"); } if (customFunction != nullptr) { auto stream = juce::MemoryOutputStream(); juce::Base64::convertFromBase64(stream, customFunction->getAllSubText()); customEffect->updateCode(stream.toString()); } auto fontXml = xml->getChildByName("font"); if (fontXml != nullptr) { auto family = fontXml->getStringAttribute("family"); auto bold = fontXml->getBoolAttribute("bold"); auto italic = fontXml->getBoolAttribute("italic"); juce::SpinLock::ScopedLockType lock(fontLock); font = juce::Font(family, 1.0, (bold ? juce::Font::bold : 0) | (italic ? juce::Font::italic : 0)); } // close all files auto numFiles = fileBlocks.size(); for (int i = 0; i < numFiles; i++) { removeFile(0); } auto filesXml = xml->getChildByName("files"); if (filesXml != nullptr) { for (auto fileXml : filesXml->getChildIterator()) { auto fileName = fileXml->getStringAttribute("name"); auto text = fileXml->getAllSubText(); std::shared_ptr fileBlock; if (lessThanVersion(version, "2.2.0")) { // Older versions of osci-render opened files in a silly way auto stream = juce::MemoryOutputStream(); juce::Base64::convertFromBase64(stream, text); fileBlock = std::make_shared(stream.getData(), stream.getDataSize()); } else { fileBlock = std::make_shared(); fileBlock->fromBase64Encoding(text); } addFile(fileName, fileBlock); } } changeCurrentFile(xml->getIntAttribute("currentFile", -1)); recordingParameters.load(xml.get()); broadcaster.sendChangeMessage(); prevMidiEnabled = !midiEnabled->getBoolValue(); } } void OscirenderAudioProcessor::parameterValueChanged(int parameterIndex, float newValue) { for (auto effect : luaEffects) { if (parameterIndex == effect->parameters[0]->getParameterIndex()) { effect->apply(); } } if (parameterIndex == voices->getParameterIndex()) { int numVoices = voices->getValueUnnormalised(); // if the number of voices has changed, update the synth without clearing all the voices if (numVoices != synth.getNumVoices()) { if (numVoices > synth.getNumVoices()) { for (int i = synth.getNumVoices(); i < numVoices; i++) { synth.addVoice(new ShapeVoice(*this)); } } else { for (int i = synth.getNumVoices() - 1; i >= numVoices; i--) { synth.removeVoice(i); } } } } } void OscirenderAudioProcessor::parameterGestureChanged(int parameterIndex, bool gestureIsStarting) {} void updateIfApproxEqual(FloatParameter* parameter, float newValue) { if (std::abs(parameter->getValueUnnormalised() - newValue) > 0.0001) { parameter->setUnnormalisedValueNotifyingHost(newValue); } } void OscirenderAudioProcessor::envelopeChanged(EnvelopeComponent* changedEnvelope) { Env env = changedEnvelope->getEnv(); std::vector levels = env.getLevels(); std::vector times = env.getTimes(); EnvCurveList curves = env.getCurves(); if (levels.size() == 4 && times.size() == 3 && curves.size() == 3) { { juce::SpinLock::ScopedLockType lock(effectsLock); this->adsrEnv = env; } updateIfApproxEqual(attackTime, times[0]); updateIfApproxEqual(attackLevel, levels[1]); updateIfApproxEqual(attackShape, curves[0].getCurve()); updateIfApproxEqual(decayTime, times[1]); updateIfApproxEqual(sustainLevel, levels[2]); updateIfApproxEqual(decayShape, curves[1].getCurve()); updateIfApproxEqual(releaseTime, times[2]); updateIfApproxEqual(releaseShape, curves[2].getCurve()); } } juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new OscirenderAudioProcessor(); }