#include "MainMenuBarModel.h" #include "../PluginEditor.h" juce::StringArray MainMenuBarModel::getMenuBarNames() { return juce::StringArray("File"); } juce::PopupMenu MainMenuBarModel::getMenuForIndex(int topLevelMenuIndex, const juce::String& menuName) { juce::PopupMenu menu; menu.addItem(1, "Open"); menu.addItem(2, "Save"); menu.addItem(3, "Save As"); return menu; } void MainMenuBarModel::menuItemSelected(int menuItemID, int topLevelMenuIndex) { switch (menuItemID) { case 1: editor.openProject(); break; case 2: editor.saveProject(); break; case 3: editor.saveProjectAs(); break; default: break; } } void MainMenuBarModel::menuBarActivated(bool isActive) {}