/* ============================================================================== This file contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #pragma once #include #include "shape/Shape.h" #include "concurrency/BufferConsumer.h" #include "audio/Effect.h" #include "audio/ShapeSound.h" #include "audio/ShapeVoice.h" #include "audio/PublicSynthesiser.h" #include #include "audio/AudioWebSocketServer.h" #include "audio/DelayEffect.h" #include "audio/PitchDetector.h" #include "audio/WobbleEffect.h" #include "audio/PerspectiveEffect.h" #include "obj/ObjectServer.h" #include "UGen/Env.h" #include "UGen/ugen_JuceEnvelopeComponent.h" #include "audio/CustomEffect.h" #include "audio/DashedLineEffect.h" //============================================================================== /** */ class OscirenderAudioProcessor : public juce::AudioProcessor, juce::AudioProcessorParameter::Listener, public EnvelopeComponentListener #if JucePlugin_Enable_ARA , public juce::AudioProcessorARAExtension #endif { public: OscirenderAudioProcessor(); ~OscirenderAudioProcessor() override; void prepareToPlay (double sampleRate, int samplesPerBlock) override; void releaseResources() override; #ifndef JucePlugin_PreferredChannelConfigurations bool isBusesLayoutSupported (const BusesLayout& layouts) const override; #endif void processBlock (juce::AudioBuffer&, juce::MidiBuffer&) override; juce::AudioProcessorEditor* createEditor() override; bool hasEditor() const override; const juce::String getName() const override; void setAudioThreadCallback(std::function&)> callback); bool acceptsMidi() const override; bool producesMidi() const override; bool isMidiEffect() const override; double getTailLengthSeconds() const override; int getNumPrograms() override; int getCurrentProgram() override; void setCurrentProgram(int index) override; const juce::String getProgramName(int index) override; void changeProgramName(int index, const juce::String& newName) override; void getStateInformation(juce::MemoryBlock& destData) override; void setStateInformation(const void* data, int sizeInBytes) override; std::shared_ptr consumerRegister(std::vector& buffer); void consumerStop(std::shared_ptr consumer); void consumerRead(std::shared_ptr consumer); void parameterValueChanged(int parameterIndex, float newValue) override; void parameterGestureChanged(int parameterIndex, bool gestureIsStarting) override; void envelopeChanged(EnvelopeComponent* changedEnvelope) override; int VERSION_HINT = 2; std::atomic currentSampleRate = 0.0; juce::SpinLock effectsLock; std::vector> toggleableEffects; std::vector> luaEffects; double luaValues[26] = { 0.0 }; std::shared_ptr frequencyEffect = std::make_shared( [this](int index, Point input, const std::vector& values, double sampleRate) { frequency = values[0]; return input; }, new EffectParameter( "Frequency", "Controls how many times per second the image is drawn, thereby controlling the pitch of the sound. Lower frequencies result in more-accurately drawn images, but more flickering, and vice versa.", "frequency", VERSION_HINT, 220.0, 0.0, 12000.0, 0.1 ) ); std::shared_ptr volumeEffect = std::make_shared( [this](int index, Point input, const std::vector& values, double sampleRate) { volume = values[0]; return input; }, new EffectParameter( "Volume", "Controls the volume of the sound. Works by scaling the image and sound by a factor.", "volume", VERSION_HINT, 1.0, 0.0, 3.0 ) ); std::shared_ptr thresholdEffect = std::make_shared( [this](int index, Point input, const std::vector& values, double sampleRate) { threshold = values[0]; return input; }, new EffectParameter( "Threshold", "Clips the sound and image to a maximum value. Applying a harsher threshold results in a more distorted sound.", "threshold", VERSION_HINT, 1.0, 0.0, 1.0 ) ); std::shared_ptr traceMax = std::make_shared( [this](int index, Point input, const std::vector& values, double sampleRate) { return input; }, new EffectParameter( "Trace max", "Defines the maximum proportion of the image that is drawn before skipping to the next frame. This has the effect of 'tracing' out the image from a single dot when animated. By default, we draw until the end of the frame, so this value is 1.0.", "traceMax", VERSION_HINT, 0.75, 0.0, 1.0 ) ); std::shared_ptr traceMin = std::make_shared( [this](int index, Point input, const std::vector& values, double sampleRate) { return input; }, new EffectParameter( "Trace min", "Defines the proportion of the image that drawing starts from. This has the effect of 'tracing' out the image from a single dot when animated. By default, we start drawing from the beginning of the frame, so this value is 0.0.", "traceMin", VERSION_HINT, 0.25, 0.0, 1.0 ) ); std::shared_ptr delayEffect = std::make_shared(); std::shared_ptr dashedLineEffect = std::make_shared(); std::function errorCallback = [this](int lineNum, juce::String fileName, juce::String error) { notifyErrorListeners(lineNum, fileName, error); }; std::shared_ptr customEffect = std::make_shared(errorCallback, luaValues); std::shared_ptr custom = std::make_shared( customEffect, new EffectParameter("Lua Effect", "Controls the strength of the custom Lua effect applied. You can write your own custom effect using Lua by pressing the edit button on the right.", "customEffectStrength", VERSION_HINT, 1.0, 0.0, 1.0) ); std::shared_ptr perspectiveEffect = std::make_shared(); std::shared_ptr perspective = std::make_shared( perspectiveEffect, std::vector{ new EffectParameter("3D Perspective", "Controls the strength of the 3D perspective projection.", "perspectiveStrength", VERSION_HINT, 1.0, 0.0, 1.0), new EffectParameter("Focal Length", "Controls the focal length of the 3D perspective effect. A higher focal length makes the image look more flat, and a lower focal length makes the image look more 3D.", "perspectiveFocalLength", VERSION_HINT, 2.0, 0.0, 10.0), } ); BooleanParameter* midiEnabled = new BooleanParameter("MIDI Enabled", "midiEnabled", VERSION_HINT, false); BooleanParameter* inputEnabled = new BooleanParameter("Audio Input Enabled", "inputEnabled", VERSION_HINT, false); std::atomic frequency = 220.0f; juce::SpinLock parsersLock; std::vector> parsers; std::vector sounds; std::vector> fileBlocks; std::vector fileNames; int currentFileId = 0; std::vector fileIds; std::atomic currentFile = -1; juce::ChangeBroadcaster broadcaster; std::atomic objectServerRendering = false; juce::ChangeBroadcaster fileChangeBroadcaster; FloatParameter* attackTime = new FloatParameter("Attack Time", "attackTime", VERSION_HINT, 0.005, 0.0, 1.0); FloatParameter* attackLevel = new FloatParameter("Attack Level", "attackLevel", VERSION_HINT, 1.0, 0.0, 1.0); FloatParameter* decayTime = new FloatParameter("Decay Time", "decayTime", VERSION_HINT, 0.095, 0.0, 1.0); FloatParameter* sustainLevel = new FloatParameter("Sustain Level", "sustainLevel", VERSION_HINT, 0.6, 0.0, 1.0); FloatParameter* releaseTime = new FloatParameter("Release Time", "releaseTime", VERSION_HINT, 0.4, 0.0, 1.0); FloatParameter* attackShape = new FloatParameter("Attack Shape", "attackShape", VERSION_HINT, 5, -50, 50); FloatParameter* decayShape = new FloatParameter("Decay Shape", "decayShape", VERSION_HINT, -20, -50, 50); FloatParameter* releaseShape = new FloatParameter("Release Shape", "releaseShape", VERSION_HINT, -5,-50, 50); Env adsrEnv = Env::adsr( attackTime->getValueUnnormalised(), decayTime->getValueUnnormalised(), sustainLevel->getValueUnnormalised(), releaseTime->getValueUnnormalised(), 1.0, std::vector{ attackShape->getValueUnnormalised(), decayShape->getValueUnnormalised(), releaseShape->getValueUnnormalised() } ); juce::MidiKeyboardState keyboardState; IntParameter* voices = new IntParameter("Voices", "voices", VERSION_HINT, 4, 1, 16); BooleanParameter* animateLineArt = new BooleanParameter("Animate", "animateLineArt", VERSION_HINT, true); BooleanParameter* animationSyncBPM = new BooleanParameter("Sync To BPM", "animationSyncBPM", VERSION_HINT, false); FloatParameter* animationRate = new FloatParameter("Animation Rate", "animationRate", VERSION_HINT, 30, -256, 256, 0.01); FloatParameter* animationOffset = new FloatParameter("Animation Offset", "animationOffset", VERSION_HINT, 0, -8192, 8192, 0.1); double animationTime = 0.f; private: juce::SpinLock consumerLock; std::vector> consumers; public: PitchDetector pitchDetector{*this}; std::shared_ptr wobbleEffect = std::make_shared(pitchDetector); // shouldn't be accessed by audio thread, but needs to persist when GUI is closed // so should only be accessed by message thread juce::String currentProjectFile; juce::SpinLock fontLock; juce::Font font = juce::Font(juce::Font::getDefaultSansSerifFontName(), 1.0f, juce::Font::plain); ShapeSound::Ptr objectServerSound = new ShapeSound(); void addLuaSlider(); void updateEffectPrecedence(); void updateFileBlock(int index, std::shared_ptr block); void addFile(juce::File file); void addFile(juce::String fileName, const char* data, const int size); void addFile(juce::String fileName, std::shared_ptr data); void removeFile(int index); int numFiles(); void changeCurrentFile(int index); void openFile(int index); int getCurrentFileIndex(); std::shared_ptr getCurrentFileParser(); juce::String getCurrentFileName(); juce::String getFileName(int index); juce::String getFileId(int index); std::shared_ptr getFileBlock(int index); void setObjectServerRendering(bool enabled); void addErrorListener(ErrorListener* listener); void removeErrorListener(ErrorListener* listener); void notifyErrorListeners(int lineNumber, juce::String id, juce::String error); private: std::atomic volume = 1.0; std::atomic threshold = 1.0; bool prevMidiEnabled = !midiEnabled->getBoolValue(); juce::SpinLock audioThreadCallbackLock; std::function&)> audioThreadCallback; std::vector booleanParameters; std::vector floatParameters; std::vector intParameters; std::vector> allEffects; std::vector> permanentEffects; juce::SpinLock errorListenersLock; std::vector errorListeners; ShapeSound::Ptr defaultSound = new ShapeSound(std::make_shared()); PublicSynthesiser synth; bool retriggerMidi = true; AudioWebSocketServer softwareOscilloscopeServer{*this}; ObjectServer objectServer{*this}; const double VOLUME_BUFFER_SECONDS = 0.1; std::vector volumeBuffer; int volumeBufferIndex = 0; double squaredVolume = 0; double currentVolume = 0; std::shared_ptr getEffect(juce::String id); BooleanParameter* getBooleanParameter(juce::String id); FloatParameter* getFloatParameter(juce::String id); IntParameter* getIntParameter(juce::String id); void openLegacyProject(const juce::XmlElement* xml); std::pair, EffectParameter*> effectFromLegacyId(const juce::String& id, bool updatePrecedence = false); LfoType lfoTypeFromLegacyAnimationType(const juce::String& type); double valueFromLegacy(double value, const juce::String& id); void changeSound(ShapeSound::Ptr sound); const double MIN_LENGTH_INCREMENT = 0.000001; juce::AudioPlayHead* playHead; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OscirenderAudioProcessor) };