James H Ball
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93c58d8a48
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Merge pull request #31 from jameshball/trace-effect
Add trace min and trace max effects
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2023-07-06 17:58:09 +01:00 |
James Ball
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011fc8bb10
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Add trace min and trace max effects
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2023-07-06 17:57:10 +01:00 |
James H Ball
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6de4e4965d
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Merge pull request #30 from jameshball/create-files
Files can be created within osci-render
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2023-07-05 22:47:53 +01:00 |
James Ball
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18704f46ed
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Files can be created within osci-render
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2023-07-05 22:45:51 +01:00 |
James H Ball
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7b0853243b
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Merge pull request #29 from jameshball/jameshball-patch-1
Create .gitattributes
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2023-07-05 18:26:34 +01:00 |
James H Ball
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96bb739d10
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Create .gitattributes
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2023-07-05 18:26:25 +01:00 |
James H Ball
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54cab73dae
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Merge pull request #28 from jameshball/obj-settings
Add .obj specific file settings and heavy concurrency clean-up
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2023-07-05 18:22:16 +01:00 |
James Ball
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1b974b9706
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Restrict to only one additional component in EffectComponent and make code less hacky
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2023-07-05 18:17:11 +01:00 |
James Ball
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3db0a94254
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Make components align in ObjComponent and reset more things when resetting rotation
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2023-07-05 18:14:04 +01:00 |
James Ball
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40537cbe55
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Add resources from Java osci-render, fully implement fixed rotation axis for 3D rotation, fix various bugs when opening and closing GUI as a VST
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2023-07-05 17:57:41 +01:00 |
James Ball
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241b6c8d18
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Introduce proper thread safety around audio effects, and make sure key press detection is global
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2023-07-05 15:17:17 +01:00 |
James Ball
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af0cd0e8d0
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Add reset rotation button and rotation with mouse
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2023-07-05 14:14:27 +01:00 |
James Ball
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e2f9a6c4a4
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Focal length, rotation, and rotation speed sliders all functional, and add Effect initialisable with a lambda
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2023-07-05 12:02:28 +01:00 |
James Ball
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a487306784
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Prevent double-locking when using code editor
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2023-07-04 20:59:47 +01:00 |
James Ball
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b5cfc2824b
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Add non-functional .obj settings that appear when .obj file is opened and start properly locking between audio/gui threads
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2023-07-04 20:47:54 +01:00 |
James H Ball
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b29a24e13b
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Merge pull request #27 from jameshball/lua
Add support for .lua files with .lua specific settings
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2023-07-04 15:18:20 +01:00 |
James Ball
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b117aae5f5
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Complete infinite lua slider support
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2023-07-04 14:58:36 +01:00 |
James Ball
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2ec4eaba52
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Add .lua file settings with infinite (non-working) slider support
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2023-07-02 21:00:14 +01:00 |
James Ball
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e4b5545723
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Add common EffectComponent across all sliders incl. frequency and remove EffectComponentGroup
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2023-07-02 18:47:04 +01:00 |
James Ball
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902286a086
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All files have their own code editors, fix various bugs
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2023-07-02 13:09:24 +01:00 |
James Ball
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bb2a03ec2d
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Correctly show code editor by default
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2023-07-02 11:22:01 +01:00 |
James Ball
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91aa11ddcc
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Lua support fully working and efficient except for sliders
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2023-07-01 15:29:53 +01:00 |
James Ball
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a4ee966f50
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Get initial non-working lua parser set up
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2023-04-04 16:17:37 +01:00 |
James Ball
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ac67c1bec6
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Allow multiple files to be opened, allow files to be closed, and use j and k to change file
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2023-03-30 21:09:53 +01:00 |
James Ball
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0ff71379e4
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Add basic support for live-editing open files
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2023-03-30 17:28:47 +01:00 |
James Ball
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c54ab95b0d
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Massively speed up .obj file loading - now comparable to java osci-render - and fixed missing and duplicated edges
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2023-03-29 18:02:23 +01:00 |
James Ball
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f6b0411901
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Keep track of open files, and massively reduce memory usage for .obj files
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2023-03-29 17:19:16 +01:00 |
James Ball
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4bc4629474
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Make code editor collapsible
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2023-03-29 15:02:29 +01:00 |
James Ball
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9a3e707257
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Add very basic code editor
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2023-03-29 12:51:22 +01:00 |
James Ball
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f6b32c3a0b
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Add lua library successfully to code
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2023-03-29 12:16:26 +01:00 |
James Ball
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fe7b59bc70
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add checkbox to effects
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2023-03-29 10:55:11 +01:00 |
James Ball
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945acf1df9
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Change precedence of effects when order in list is changed
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2023-03-28 16:21:18 +01:00 |
James Ball
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4cf64c9654
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Add smooth effect
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2023-03-28 15:52:51 +01:00 |
James Ball
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e6c9cee6b1
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Add vertical/horizontal distort, rotate, and vector cancelling effects
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2023-03-28 14:33:56 +01:00 |
James Ball
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a032a16b66
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Significantly reduce required code for adding effects
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2023-03-28 13:44:46 +01:00 |
James Ball
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3056ae3997
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Add functional sliders for bit crush and bulge
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2023-03-28 13:12:41 +01:00 |
James Ball
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0ed2a10ac4
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Add bulge effect, a way of adding effects, and a draggable list component for showing effects
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2023-03-26 13:58:31 +01:00 |
James Ball
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cd07ce20a8
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Add initial audio effect functionality
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2023-03-25 20:24:10 +00:00 |
James H Ball
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0330152b4e
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Fix .deb not being uploaded
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2023-02-14 09:37:28 +00:00 |
James Ball
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f2719d85b5
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Add basic .txt support
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2023-02-05 20:36:51 +00:00 |
James Ball
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41af7364f5
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Fix various parser bugs
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2023-02-05 19:36:50 +00:00 |
James Ball
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b0806ecf3d
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Fully implement SVG parser
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2023-02-05 17:39:02 +00:00 |
James Ball
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a063f2f988
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Add code for SvgParser that mostly works
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2023-02-05 00:43:57 +00:00 |
James Ball
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60b80b7812
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Add code for SvgState, MoveTo, LineTo, CurveTo, ClosePath
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2023-01-23 22:40:55 +00:00 |
James Ball
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f0e99440fc
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Add todo
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2023-01-20 23:42:49 +00:00 |
James Ball
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56eaa48bb1
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Various optimisations to improve obj file performance
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2023-01-20 23:41:37 +00:00 |
James Ball
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d8256ac812
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Add support for obj files with multiple connected components
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2023-01-20 21:39:21 +00:00 |
James Ball
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56efe597cb
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Use tinyobjloader instead of custom obj reader
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2023-01-19 23:02:52 +00:00 |
James Ball
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ece67ce7ee
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Fix bugs with chinese postman solving
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2023-01-19 22:16:13 +00:00 |
James Ball
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f43a82ae78
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Add code for finding z pos of camera
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2023-01-19 20:46:41 +00:00 |