Wykres commitów

79 Commity (8a91099c55ac5f7786bcb282e9861e603e1fcf10)

Autor SHA1 Wiadomość Data
James Ball de3ab79052 Parameters are now controllable from DAW 2023-07-17 20:09:13 +01:00
James Ball 707715bc2e Refactor EffectDetails into EffectParameter 2023-07-17 17:16:18 +01:00
James Ball a9e99d336b Ensure min < max always 2023-07-17 15:39:21 +01:00
James Ball 72951d3146 Range of sliders is now controllable 2023-07-17 14:37:36 +01:00
James Ball bb91460429 Store range, step, and smoothing within EffectDetails 2023-07-16 20:54:41 +01:00
James Ball afc16fc044 Most effects now change smoothly between values, making the visuals MUCH smoother when using sliders 2023-07-14 15:34:24 +01:00
James Ball 89452a4dd6 Introduce more locks to prevent concurrency issues 2023-07-11 22:28:54 +01:00
James Ball 3ea8bad02b Use weak_ptr to avoid memory leak and circular reference 2023-07-11 19:25:42 +01:00
James Ball 2462a7978e Add variable-size listboxes for echo effect 2023-07-11 18:48:45 +01:00
James Ball 662f423bc2 Add volume and threshold icons 2023-07-10 18:04:24 +01:00
James Ball c0e64094aa Create fully-functioning and somewhat good looking volume visualiser 2023-07-10 17:42:22 +01:00
James Ball afdd4483b3 Add basic volume visualiser with non-functioning sliders 2023-07-10 13:17:04 +01:00
James Ball be64e7325e Set audio visualiser to 60fps and show current frequency 2023-07-09 21:30:33 +01:00
James Ball 061595b575 Add proof of concept audio visualiser component 2023-07-08 18:59:05 +01:00
James Ball 011fc8bb10 Add trace min and trace max effects 2023-07-06 17:57:10 +01:00
James Ball 1b974b9706 Restrict to only one additional component in EffectComponent and make code less hacky 2023-07-05 18:17:11 +01:00
James Ball 3db0a94254 Make components align in ObjComponent and reset more things when resetting rotation 2023-07-05 18:14:04 +01:00
James Ball 40537cbe55 Add resources from Java osci-render, fully implement fixed rotation axis for 3D rotation, fix various bugs when opening and closing GUI as a VST 2023-07-05 17:57:41 +01:00
James Ball 241b6c8d18 Introduce proper thread safety around audio effects, and make sure key press detection is global 2023-07-05 15:17:17 +01:00
James Ball af0cd0e8d0 Add reset rotation button and rotation with mouse 2023-07-05 14:14:27 +01:00
James Ball e2f9a6c4a4 Focal length, rotation, and rotation speed sliders all functional, and add Effect initialisable with a lambda 2023-07-05 12:02:28 +01:00
James Ball b5cfc2824b Add non-functional .obj settings that appear when .obj file is opened and start properly locking between audio/gui threads 2023-07-04 20:47:54 +01:00
James Ball b117aae5f5 Complete infinite lua slider support 2023-07-04 14:58:36 +01:00
James Ball 2ec4eaba52 Add .lua file settings with infinite (non-working) slider support 2023-07-02 21:00:14 +01:00
James Ball e4b5545723 Add common EffectComponent across all sliders incl. frequency and remove EffectComponentGroup 2023-07-02 18:47:04 +01:00
James Ball fe7b59bc70 add checkbox to effects 2023-03-29 10:55:11 +01:00
James Ball 945acf1df9 Change precedence of effects when order in list is changed 2023-03-28 16:21:18 +01:00
James Ball 3056ae3997 Add functional sliders for bit crush and bulge 2023-03-28 13:12:41 +01:00
James Ball 0ed2a10ac4 Add bulge effect, a way of adding effects, and a draggable list component for showing effects 2023-03-26 13:58:31 +01:00